Dranzer Posted August 14, 2016 here are progress pics Aeon27: Internal Conflict Spoiler Aeon28: Echoes of Night Spoiler 0 Share this post Link to post
Decay Posted August 14, 2016 Pretty good for a new mapper, imo. Better than Bob 8) Updated the first post with the latest beta. We're on a bit of a roll now and are doing weekly updates. Feel free to join our testing sessions usually hosted after the joke event SNS on zandronum, the session is always public and the teamspeak3 group welcoming. 0 Share this post Link to post
Doomkid Posted August 15, 2016 Bleh I meant to get in on testing but got sidetracked. Those screens like quite nice, especially the second batch. Would love to get in on testing next weekend and will have my map well underway by then too. 0 Share this post Link to post
Argent Agent Posted August 15, 2016 I'm very impressed with how far Dranzer has come along with his mapping and how quickly he has picked up the skill. Rangle and I have a map that is nearing completion and just needs a little more testing and a few touches. I also have a layout that's almost finished and just needs testing to make sure I can set the layout in stone so I can start detailing. 0 Share this post Link to post
Zapzop Posted August 17, 2016 Great shots Dranzer! That map32 screen tho 0 Share this post Link to post
Argent Agent Posted August 17, 2016 Zapzop said:Great shots Dranzer! That map32 screen tho Someone got carried away with memes...... *cough*combinebobnt*cough* :^) 0 Share this post Link to post
Combinebobnt Posted August 18, 2016 Zapzop said: Great shots Dranzer! That map32 screen tho Someone got carried away with memes...... *cough*combinebobnt*cough* :^) 0 Share this post Link to post
Decay Posted August 18, 2016 Bob post a new shot of 32 when you make it pretty PLEASE THANKS 0 Share this post Link to post
Doomkid Posted August 18, 2016 Good choice integrating this with Stupid LMS Bob, really excite for it, that much detail might make my Pentium II lag though EDIT: It legitimately looks better than my current WIP map, will post screenshots when there's something worth looking at! 0 Share this post Link to post
Fonze Posted August 18, 2016 That screenie confuses my brain. I feel like there is more going on in that shot than the picture translates. Still, as it looks there; it'd be cool if that were the top level of a multi-tiered map, though I realize the black is not always the closest to the ground. Idk what wad it would fit into with those... gorgeous textures, but I like bright, colorful objects so yes. Looks fairly open, easy to maneuver in, with some good both cover and POV's. I look forward to testing it when you get it ready! 0 Share this post Link to post
Morpheus Posted August 18, 2016 Combinebobnt said:http://i.imgur.com/sXVdkkM.png prob wont keep this detail Isent that an IGPack map 0 Share this post Link to post
Combinebobnt Posted August 24, 2016 ok i detailed it but not like igpack its done 0 Share this post Link to post
Decay Posted August 24, 2016 thanks for the troll post bob and thanks again for posting a screen of your room. I expect it to be filled with these: 0 Share this post Link to post
Combinebobnt Posted August 28, 2016 before: http://imgur.com/a/t9Mg3 after: http://imgur.com/a/voK6J Decay: plus post a download link new version 7: http://allfearthesentinel.net/download?file=aeondmb35.pk3 "Looks like it would be fun to try out" 0 Share this post Link to post
Decay Posted August 28, 2016 Jesus christ bob, no wonder mspd is still not done 6 years later, you are one lazy motherfucker. Aeon has been moving along very steadily over the past few months. Lots of hard work has been done and I think the bulk of the work to do has been completed. We've also started doing regular DM testing. That being said, we are still open to help in the detail department, since some maps could definitely use a helping hand. Custom music is cool too. Don't want to download it to see where we're at? No worries, I've uploaded a screenshot of each (mostly) complete map in the first post. Check it out. Maps without a screenshot are still WIP and might as well not exist because they are too ugly for life (worse than dwango probably). 0 Share this post Link to post
Grymmoire Posted September 9, 2016 Decay threatened me at gunpoint to post screenshots of my map. Spoiler 0 Share this post Link to post
Fonze Posted September 9, 2016 3rd shot doesn't have a creeper; immediate downvote. 0 Share this post Link to post
Doomkid Posted September 9, 2016 That's incredibly nifty, it looks like a fun map too! 0 Share this post Link to post
Decay Posted September 10, 2016 `Damage` said:Decay threatened me at gunpoint to post screenshots of my map.A little over dramatic, don't you think? Updated the first post. Probably the most important update in this version is the fact that, barring a few mishaps with eon items being incorrectly flagged (skill level), aeonDM can finally stand on its own two feet, no additional resources required. Although we are interested primarily in having great playing maps, we are also very interested in hearing any feedback in terms of improving map aesthetics and detail. We know some maps could use touch ups in some areas, changes in texture/flats etc, more striking lighting. If you have some ideas, please post! 0 Share this post Link to post
Decay Posted September 20, 2016 Damn I didn't know we were making Single-player/Cooperative maps now :P Great job, Gry. First post has been updated with the latest beta and progressions. 0 Share this post Link to post
Marcaek Posted September 20, 2016 Just tossing it out there, It would be kinda neat to see some of you guys do singleplayer\survival maps. 0 Share this post Link to post
Ru5tK1ng Posted September 20, 2016 A few members of our corporation have their own minor survival projects/ideas/visions. I'm not certain if everyone can agree to some sore of reasonable scope for a project while keeping everyone happy and not feeling like they are being restrained. After aeon finishes, it might be a possibility or at least worth talking about. 0 Share this post Link to post
IvanDobrovski Posted September 28, 2016 Here are some shots from the possibly last map I've made for aeon. A visual spectacle... A trip to Hong Kong! Spoiler 0 Share this post Link to post
Argent Agent Posted September 28, 2016 IvanDobrovski said:Here are some shots from the possibly last map I've made for aeon. A visual spectacle... A trip to Hong Kong! Spoiler http://i.imgur.com/Y7cSws3.png http://i.imgur.com/Z8iUBVk.png http://i.imgur.com/n41CVXp.png http://i.imgur.com/HWZXLmN.png Pretty good stuff - good homage to hong kong 97 good game 0 Share this post Link to post
Combinebobnt Posted September 28, 2016 nvm the deathpit died a3 gangup help me (nvm thanks ralphis my boy) 0 Share this post Link to post