MrDope Posted February 14, 2016 JUST said:I dont know if you figured it out yet but when we were rooting around a few weeks ago we found that you can see the entire game's directory listing in the smaller gameresources file. model names/ material names/ CUTSCENE names of all npcs can be found there, as well as map names, etc. Well, that's new (send me a PM, I want to know more about this). 0 Share this post Link to post
Johnatone Posted February 14, 2016 Enforcer said:You actually grabbed him in the air?? Yup. You grab him by the ankles, pull him to his knees and smash his head off. Lots of luck to pull it off but it was quite satisfying. The eye gouge and head stomp were much more common and just as satisfying. 0 Share this post Link to post
Enforcer Posted February 14, 2016 Johnatone said:Yup. You grab him by the ankles, pull him to his knees and smash his head off. Lots of luck to pull it off but it was quite satisfying. The eye gouge and head stomp were much more common and just as satisfying. But you were standing on the ground, right?? :) I mean you didn't double jump of the ledge and actually grabbed him in the air, right? :) 0 Share this post Link to post
wheresthebeef Posted February 14, 2016 twinspectre said:I don't know why, but i'm afraid if this Doom will be another generic COD wannabe, but faster, without Regen Health and the damn Pinata effect. It'll be just like CoD except for where the stuff in it is not like CoD!!!! 0 Share this post Link to post
DooM_RO Posted February 14, 2016 twinspectre said:I don't know why, but i'm afraid if this Doom will be another generic COD wannabe, but faster, without Regen Health and the damn Pinata effect. Do you have any proof? 0 Share this post Link to post
Jaxxoon R Posted February 14, 2016 It's a video game that is coming out. Ergo it must be bad for reasons. 0 Share this post Link to post
MrDope Posted February 14, 2016 Some (crappy) Webms with sound: - The Chainsaw in action: [copyrighted material removed] - Shotty: [copyrighted material removed] - E3 Plasma Fifle: [copyrighted material removed] - Assault/Heavy Rifle: [copyrighted material removed] - The Almighty Chaingun: [copyrighted material removed] - Just testing the movement (for some reason the game feels faster compared to the MP matches): [copyrighted material removed] 0 Share this post Link to post
magma86 Posted February 14, 2016 MrDope said:Some (crappy) Webms with sound: - The Chainsaw in action: [copyrighted material removed] - Shotty: [copyrighted material removed] - E3 Plasma Fifle: [copyrighted material removed] - Assault/Heavy Rifle: [copyrighted material removed] - The Almighty Chaingun: [copyrighted material removed] - Just testing the movement (for some reason the game feels faster compared to the MP matches): [copyrighted material removed] Nice dude! :) gj! All the weapons sound perfect. The shotgun, especially, sounds really punchy! 0 Share this post Link to post
Enforcer Posted February 14, 2016 MrDope said:Some (crappy) Webms with sound: - The Chainsaw in action: [copyrighted material removed] - Shotty: [copyrighted material removed] - E3 Plasma Fifle: [copyrighted material removed] - Assault/Heavy Rifle: [copyrighted material removed] - The Almighty Chaingun: [copyrighted material removed] - Just testing the movement (for some reason the game feels faster compared to the MP matches): [copyrighted material removed] All weapons feel so punchy! I really like them all. .but shotgun especially. .I also like the sound of the empty shotgun shell hitting the floor! Nice touch! I hope id will leave these as they are now. .Remember D3 shotgun and pistol sounds? My God. . 0 Share this post Link to post
Quasar Posted February 14, 2016 Some of those strings look an awful lot like debug info *salivates* 0 Share this post Link to post
AvalonLT Posted February 14, 2016 <<leaked difficulty discription>> Nooooooo! Thats realy bad :( So if i want to create doom 2 inspired map with ultra violence difficulty (i think majority people play wads this way) so i have to use normal difficulty, and put text in the map discription that this game is balanced only on normal difficulty or what? 0 Share this post Link to post
onetruepurple Posted February 14, 2016 MrDope, have you checked the screenshots for any metadata that could potentially reveal your identity? Adding text comments within a png is banal. 0 Share this post Link to post
twinspectre Posted February 14, 2016 DooM_RO said:Do you have any proof? there's not proof, it is just me I'm afraid they will ruin the game to appeal Mass audience 0 Share this post Link to post
redrage Posted February 14, 2016 twinspectre said:there's not proof, it is just me I'm afraid they will ruin the game to appeal Mass audience For as far as the mp goes; they have already done just that. Thankfully single player is a little more forgiving in that aspect. I fully expect that to be a very fun experience still, even with the focus on consoles/mass audience/accessibility/howeveryouwanttocallit. 0 Share this post Link to post
AirRaid Posted February 14, 2016 AvalonLT said:<<leaked difficulty discription>> Nooooooo! Thats realy bad :( Note: While those parameters are obviously related to the difficulties, they are not the ONLY things which will change with different difficulty levels. 0 Share this post Link to post
Fantast1k Posted February 14, 2016 1st person looking good [copyrighted material removed] let's try 3rd person view xD [copyrighted material removed] Have fun :) toggle pm_thirdPerson 1 0 Share this post Link to post
redrage Posted February 14, 2016 AirRaid said:Note: While those parameters are obviously related to the difficulties, they are not the ONLY things which will change with different difficulty levels. We know you will get less checkpoints as the difficulty goes up. Are you referring to anything else? Because thats all I know to be confirmed. If you know more i'd love to hear it. 0 Share this post Link to post
HavoX Posted February 14, 2016 Looks like we're drawing quite a crowd here thanks to this thread. 0 Share this post Link to post
TheGamePhilosophe Posted February 14, 2016 Enforcer said:https://www.youtube.com/watch?v=sebibUoO4YU It's at 3:40. . Which means: During Glory Kills you are invincible. .So there is no risk. . Hmm. I guess it's no longer "confirmed" that you are vulnerable during GKs. They definitely don't sound like an "optional" move now--at least no more than say shooting enemies is "optional." Bonus health and ammo, bonus xp, and temporary invincibility will mean glory kills all day, everyday, I think. Just like they show in the promotional material. Truth in advertising for once, I guess. 0 Share this post Link to post
LkMax Posted February 14, 2016 Wow, niiiice thread. 8) I just hope there's more to difficulty levels than that. I won't reply to stupid and shallow "just like COD" and "hurr durr new games suck" comments, I see they'll never go away no matter what. 0 Share this post Link to post
MrHofmann Posted February 14, 2016 TheGamePhilosophe said:Hmm. I guess it's no longer "confirmed" that you are vulnerable during GKs. It never was. TheGamePhilosophe said:They definitely don't sound like an "optional" move now Still optional. 0 Share this post Link to post
twinspectre Posted February 14, 2016 redrage said:For as far as the mp goes; they have already done just that. Thankfully single player is a little more forgiving in that aspect. I fully expect that to be a very fun experience still, even with the focus on consoles/mass audience/accessibility/howeveryouwanttocallit. Doom 1 was available on consoles too I don't want the game to hold my hands dang, I'm worried :( 0 Share this post Link to post
Tetzlaff Posted February 14, 2016 TheGamePhilosophe said:They definitely don't sound like an "optional" move now--at least no more than say shooting enemies is "optional." Around 6:59 in that russian video you can see how a Hell Knight is killed with the chaingun and bonus items fly out when he goes down without the player performing a glory kill. Maybe it's just older video material that is obsolete by now. 0 Share this post Link to post
Deleted_Account Posted February 14, 2016 I'm sure things have been tweaked and fine tuned from the time we saw the E3 footage. 0 Share this post Link to post
redrage Posted February 14, 2016 TheGamePhilosophe said:Hmm. I guess it's no longer "confirmed" that you are vulnerable during GKs. They definitely don't sound like an "optional" move now--at least no more than say shooting enemies is "optional." Bonus health and ammo, bonus xp, and temporary invincibility will mean glory kills all day, everyday, I think. Just like they show in the promotional material. Truth in advertising for once, I guess. If you think that's bad I could make it worse. Lastest episode (#29) of Edge magazine, page 69 first column at the bottom: "Married to the glory kills is another layer of depth in the form of player character configurations. We're only given a brief look at this aspect, since the studio isn't yet ready to show its entire hand, but the currency you earn from glory kills can be spent on alternative weapon firing modes and gameplay modifiers." http://www.gamesradar.com/edge-290-ids-brutal-return-doom-fps-started-it-all/ Optional my ass.. 0 Share this post Link to post
twinspectre Posted February 14, 2016 MrDope said:Some (crappy) Webms with sound: - The Chainsaw in action: [copyrighted material removed] - Shotty: [copyrighted material removed] - E3 Plasma Fifle: [copyrighted material removed] - Assault/Heavy Rifle: [copyrighted material removed] - The Almighty Chaingun: [copyrighted material removed] - Just testing the movement (for some reason the game feels faster compared to the MP matches): [copyrighted material removed] in the last video, I noticed there's a compass with a marker like Skyrim that tells you where to go MrDope can you confirm it ? If it is what I'm thinking at least can I disable it on Settings? 0 Share this post Link to post
Deleted_Account Posted February 14, 2016 I really hope there is an option to disable glory kills, it's really going to ruin the game! 0 Share this post Link to post
MrHofmann Posted February 14, 2016 redrage said:"Married to the glory kills is another layer of depth in the form of player character configurations. We're only given a brief look at this aspect, since the studio isn't yet ready to show its entire hand, but the currency you earn from glory kills can be spent on alternative weapon firing modes and gameplay modifiers." And you only get points from Glory Kills? 0 Share this post Link to post
wowee Posted February 14, 2016 Have you found a way to force the r_ commands yet? I've been trying my ass off to turn that shit off but it just doesn't wanna work. 0 Share this post Link to post