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cybermind

Vanilla Doom : The Movie

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Why does GZDoom and prboom+ not play the animation properly?



Boooooooooo

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VGA said:

Why does GZDoom and prboom+ not play the animation properly?

That's because of uncapped fps, it ruins the trick, turn it off.

Though working even in vanilla doom, it has no real use, because doom2.exe has a limit of 64 scrolling actions and you will be limited to 64 map unit thick wall (as in this demo map). I haven't experimented with the frame count yet.

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I thought you were supposed to use Bad Apple for these kinds of things. Or just anything other than this tired meme. Might as well put "what are thoooose!" in.

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cybermind said:

That's because of uncapped fps, it ruins the trick, turn it off.

Doom Retro, Crispy Doom and Eternity show it fine with uncapped framerate, though.

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