mgr_inz_rafal Posted September 27, 2017 New map in the "...of the Satan" series :) 2 Share this post Link to post
TootsyBowl Posted September 29, 2017 I have no original ideas feel like I need a bit more mapping practice, so I continued those edits of Maps of Chaos. Screenshots in spoiler. Spoiler 4 Share this post Link to post
Zanieon Posted September 29, 2017 2 minutes ago, TootsyBowl said: I have no original ideas feel like I need a bit more mapping practice, so I continued those edits of Maps of Chaos. I started mapping by editing the original maps of the game so... everyone has to start from some point, editing existing content is a great starting but surely is not good keeping doing that for a long time. 0 Share this post Link to post
Quagsire Posted September 29, 2017 Since I'm a lazy sack of shit who never finishes his main projects, I'm making a little boss level using portals for some cool effect. 0 Share this post Link to post
R1ck Posted September 29, 2017 Experimenting on combining Joseph Dirand with BTSX maps for Etomana map04 and do some alteration so it'll not become that obvious. it's going to be the biggest map I've done yet. the layout ate like 8 1024x squares lol. I guess I'll see you guys in few weeks. 0 Share this post Link to post
Chopkinsca Posted September 29, 2017 I like this wall, for some reason. 17 Share this post Link to post
TootsyBowl Posted September 29, 2017 It's the greatest wall. The best wall. I don't know, but everyone says tha t they're the best walls they've ever seen. They're very, very, great walls. 0 Share this post Link to post
ENEMY!!! Posted September 29, 2017 An episode that I'm working on, using the Ancient Aliens texture pack. 26 Share this post Link to post
Quagsire Posted September 29, 2017 In reference to my earlier post, this is what I'm working on at the moment: 5 Share this post Link to post
Lila Feuer Posted September 30, 2017 @ENEMY!!! Doomguy's face is amazing here. Like he just saw the most lewd shit ever and nose bled because of it. 0 Share this post Link to post
Zanieon Posted October 1, 2017 Just need some final adjustment but that's it: 1 Share this post Link to post
damned Posted October 1, 2017 7 hours ago, Zanieon said: Just need some final adjustment but that's it: Zones of Fear - Map23 :) 0 Share this post Link to post
Quagsire Posted October 1, 2017 Regarding my map I'm currently making, I'm at a crossroad. I'm not sure if I wanna go for the hive shaped arena, or just a Icon of Sin fight. Obviously it's not just gonna be a regular elevator and shoot style, but I'd have to spend a little while thinking of something original. The current arena theme I have is cramped but could work if I made adjustments to it. Will provide screenshots later! 0 Share this post Link to post
traversd Posted October 8, 2017 BYTESIZE MAP02 - Currently untitled and skill settings not yet implemented. Debating on whether or not the plasma gun is "too soon" for the map set /shrug Complevel 9 (tested in GZD, PRB+, E and DR) https://www.dropbox.com/s/499tgisfmxtxs53/MAP02-BBBBBv3.wad?dl=0 5 Share this post Link to post
jazzmaster9 Posted October 13, 2017 (edited) Innocence X3 is out of development hell... for now 2 Share this post Link to post
Xyzzу Posted October 13, 2017 This tiny map is a few firsts for me: this will be my first boom map, first time using cc4-tex, first time using ghost monsters... Spoiler I call it Spectral Lab! 7 Share this post Link to post
R1ck Posted October 15, 2017 (edited) Complete overhaul for this map; Emerald Tower - Jail. For Recycled Community Project. Progress is real slow due to broken wrist :( PS: It's my own map. NEW: Spoiler OLD: Spoiler 3 Share this post Link to post
Psyrus Posted October 16, 2017 Three works in progress, two of them sitting in limbo at the moment (the first three screenshots): WIP 1 - Area in progress, untouched for quite some time now. WIP 2 - Inside area. Map is currently in the item placement stage. I may have shown part of this area before in the Doom pictures thread. Same map; Outside area. WIP 3 - Current map I am actively working on. Item placement plus other tweaks. Finishing up this particular area before I move on to another. Pardon the issue with brightness. 13 Share this post Link to post
Misty Posted October 18, 2017 Almost done with this map. Now I need include gameplay, finish texturing corners and other things related to them and test until my eyes bleed, but I'm getting mapper's block again. In my eyes, this map looks good, but I still need work on it. I switched off monsters and decorations for better view in second screenshot. 6 Share this post Link to post
Paul977 Posted October 23, 2017 (edited) An episode 1 map for Nova 3 Edited October 23, 2017 by Paul977 8 Share this post Link to post
Snikle Posted October 23, 2017 The Nova III map I started back in June became way to big and ambitious, and I'd never finish it before I got more skill, so I put it on hold for a while and started a new map for Nova III: I'll take that other map back out once CC5 comes along. 3 Share this post Link to post
Mordeth Posted October 24, 2017 After many, many iterations I've finally settled on this layout for connecting two parts of E2M3 together. 26 Share this post Link to post
ZALGO Posted October 25, 2017 If school wasn't being so strict on the homework and grades, I might have made a couple maps by now. I gotta bunch of new ideas for maps but like I said, school is being brutal and college is right around the corner. Gotta prioritize life over mods, I guess. 0 Share this post Link to post
Empyre Posted October 25, 2017 11 minutes ago, ZALGO said: If school wasn't being so strict on the homework and grades, I might have made a couple maps by now. I gotta bunch of new ideas for maps but like I said, school is being brutal and college is right around the corner. Gotta prioritize life over mods, I guess. True, real-life is more important. Write down your ideas, or put them in a txt file. If you just assume that you'll remember them, you will be disappointed when you finally get time to make the maps. I learned that the hard way. 1 Share this post Link to post