nrofl Posted February 26, 2019 (edited) Well that looks certainly interesting hardcore. Count me interested. 2 Share this post Link to post
Hellbent Posted February 26, 2019 I'm working on deathmatch maps quite a bit. Here's a quick sneak peak of one: 3 Share this post Link to post
Gez Posted February 26, 2019 On lundi 25 février 2019 at 2:50 PM, meapineapple said: Not to mention the gotchas and tedium of making real 3D spaces (like buildings with interiors, or gosh forbid multiple floors) in any Doom port. You know what would be really nice and helpful, though? I really wish GZDoom line portals were less janky and that I could actually use them for building interiors. Whyyyyy Seriously it would be so nice to have some way of making interior volumes that doesn't involve an obnoxious number of 3D floor control sectors There is one trick to have portals that don't extend all the way up, and the trick is: more portals! You can lower the sky up to the height of the top of the door, and put everything above it in a different area seen through a sector portal. It's for Heretic but there's a simple example here: hereportals.zip 2 Share this post Link to post
hardcore_gamer Posted February 26, 2019 Pump action SSG. Was going to UV map the rocket launcher today but wasn't in the mood because UV mapping sucks. 4 Share this post Link to post
Koko Ricky Posted February 26, 2019 3 hours ago, Hellbent said: I'm working on deathmatch maps quite a bit. Here's a quick sneak peak of one: Digging the architecture. How about some light and texture variation? 1 Share this post Link to post
Lila Feuer Posted February 27, 2019 @CARRiON Ooh nice Ep4 atmosphere, love how the evil eye appears to be looking at you, even with unaware monsters.@riderr3 Is that a modified FIREBLU lava? Approved. 1 Share this post Link to post
meapineapple Posted February 27, 2019 (edited) 13 hours ago, Gez said: There is one trick to have portals that don't extend all the way up, and the trick is: more portals! You can lower the sky up to the height of the top of the door, and put everything above it in a different area seen through a sector portal. It's for Heretic but there's a simple example here: hereportals.zip My mind is blown. I would not have thought of this. I may have to try this out for myself 0 Share this post Link to post
nrofl Posted February 28, 2019 I like the use of dynamic lights with the candelabra's and the candles. Good Stuff! 0 Share this post Link to post
Misty Posted March 2, 2019 Started 6th map for personal project, don't mind monotexturing. Not sure where this will lead. 11 Share this post Link to post
PeterMoro Posted March 2, 2019 So i had a slow start to the year and didn't get around to much mapping. (Thanks to Eviternity / RDR2 / God of War LOL).... but I'm back at it and trying to finish this map. Still a lot of work to go. Trying to get over mapper's block by just smashing through it. This map turned out to be pretty big. So big, in fact, that i had to split it into two maps. The first one is finished and rippin' but I've decided to just finish the second and release them both together as a single wad this year sometime. After that....I'm definitely doing a smaller map. Maybe I'll do my 1024 with Otex textures? 13 Share this post Link to post
Tango Posted March 2, 2019 @CARRiON I am loving the e4-ish shots, they are wonderful. the first one especially, I love all the red on either side of the shot 2 Share this post Link to post
Egg Boy Posted March 3, 2019 (edited) Map 21: Dead on Arrival | Progress: 10% Vanilla textures only. 21 Share this post Link to post
Tango Posted March 3, 2019 looks awesome @Egg Boy. what project is that for? 0 Share this post Link to post
Egg Boy Posted March 3, 2019 16 minutes ago, Tango said: looks awesome @Egg Boy. what project is that for? Thank you so much! It's actually part of a personal project. 1 Share this post Link to post
Tango Posted March 3, 2019 that's what I was hoping to hear :D excellent stuff, can't wait to see the rest of it! 0 Share this post Link to post
TerminusEst13 Posted March 4, 2019 @Marcaek is telling me to post pictures on the internet or else he'll call me names. 27 Share this post Link to post
nrofl Posted March 4, 2019 I hope he keeps threatening you @TerminusEst13. 4 Share this post Link to post
Hellbent Posted March 4, 2019 (edited) This is a deathmatch wad I made years ago (over a decade probably) and never uploaded anywhere and never put in a mega. Edited March 4, 2019 by Hellbent 3 Share this post Link to post
riderr3 Posted March 4, 2019 13 hours ago, TerminusEst13 said: @Marcaek is telling me to post pictures on the internet or else he'll call me names. I have huge Vice City feeling on this. 3 Share this post Link to post