Dude27th Posted June 30, 2019 On 6/17/2019 at 6:25 AM, Scuba Steve said: The resources from Urban Brawl aren't useful in many other places, but the cel shaded look of all the weapons I drew would look great in this mod. If you wanted to swipe any/all artwork from it, be my guest. Thank you !! ^^ Sadly tho I would have to adapt every sprite of the 8+ (Both variations of each) weapons to have that cell shaded style as well. And I'm not that good of an artist :/ Also , having a more traditional pixel art style allows me to have a wider range of resources to choose from . 0 Share this post Link to post
Marlamir Posted June 30, 2019 On 6/11/2019 at 7:43 AM, Dude27th said: How far from finished product you are? Looks pretty solid so far. 1 Share this post Link to post
Dude27th Posted July 6, 2019 On 6/30/2019 at 11:13 AM, Marlamir said: How far from finished product you are? Looks pretty solid so far. Well it depends, considering that the original game had 55 Levels I'll say that is really far from finished. But the main mechanics are working as of now and some themes are already worked on , so as I start making more textures for all the themes it should start being less work to get a new level done , and then it would be only making level geometry and polishing stuff. 2 Share this post Link to post
theDia Posted July 6, 2019 What was started as an nice small transitional map in my set has grown to something bigger and bigger - and it seems that I can't stop.....help.... ;) 9 Share this post Link to post
theDia Posted July 6, 2019 On 6/11/2019 at 7:43 AM, Dude27th said: This is the best thing I saw in years. :) Loved the original game... 1 Share this post Link to post
DooM_RO Posted July 6, 2019 I am a simple man. I see Blood, I click like. 3 Share this post Link to post
AL-97 Posted July 7, 2019 1 hour ago, Urthar said: Dev textures, yay! [picture] I obviously can not know what the final look of this is gonna be like, but as it is now the general colour and tone of the image are very reminiscent of the Quake's Realm of Black Magic episode. Great job! 1 Share this post Link to post
Misty Posted July 7, 2019 Still no in game screenshots, so have this wip map layout instead, I've done a lot of progress from yesterday and today: 4 Share this post Link to post
zzzornbringer Posted July 8, 2019 (edited) maybe a small tip for all of you who like to post the 2d top view of your maps. gzdoombuilder has an option (i have it on ctrl+f12, but don't know if that's default) to make a screenshot of the active window. this makes a screenshots of the 2d view only, not the entire window. no need to cut stuff out or have the entire window show. 2 Share this post Link to post
Misty Posted July 8, 2019 Lol, I know about this, but I'm lazy to press more buttons to only show 2d view without borders, because map dynamically changes as I put more and more things. Also, it's a personal preference to have full builder window. Also, some builders don't have such function. 1 Share this post Link to post
FrancisT218 Posted July 8, 2019 On 7/6/2019 at 6:48 AM, DooM_RO said: ...Nuclear Plant?? 1 Share this post Link to post
Capellan Posted July 8, 2019 (This is nothing but a cheap hype post :) ) 6 Share this post Link to post
DooM_RO Posted July 9, 2019 8 hours ago, FrancisT18 said: ...Nuclear Plant?? Who knows, it could be anything ;) 0 Share this post Link to post
Foxhead Posted July 10, 2019 I recently pick up doom builder, i want to make a full game using GZdoom, but i don't have the resources to this yet because my computer has some unsolved problems. but here are some screen shots of some prototypes that i made for training and other things PS: yet Most of the maps are unfinished 7 Share this post Link to post
Magicana Posted July 13, 2019 A week or two of mapping (On and off) and the best I've come up with is a robot holding a voodoo mask and a microphone. 5 Share this post Link to post
Juza Posted July 13, 2019 On 7/11/2019 at 11:46 AM, Сhaingunner said: Gives me some Requiem vibes. Love it. 2 Share this post Link to post
Impie Posted July 14, 2019 On 7/11/2019 at 12:55 PM, Van Daemon said: Girl this shit better be up for download soon. The screenshots are bitchin. 1 Share this post Link to post
Moustachio Posted July 14, 2019 Some screenshots of Interception II Map28: Terracotta: 14 Share this post Link to post
DoomSpud Posted July 15, 2019 Doom: Dissension MAP08: 'Experiment 666'... 7 Share this post Link to post
Johnny B. Getgoode (The Guy) Posted July 16, 2019 I'm working on a GZDoom total conversion called Fury's Sky. More info here: 2 Share this post Link to post
GhostPlayer Posted July 18, 2019 Eternal Nightmare Revenge, coming soon! 3 Share this post Link to post
zzzornbringer Posted July 19, 2019 On 7/15/2019 at 5:50 PM, DoomSpud said: Doom: Dissension MAP08: 'Experiment 666'... what are these giant circles? 1 Share this post Link to post
TheOrganGrinder Posted July 19, 2019 Very early WIP of something that I'm considering repainting with @ukiro's OTEX resources; that's a decision I should probably make before I get much further than this one building. 5 Share this post Link to post