nue Posted October 8, 2019 10 minutes ago, Mithral_Demon said: I really like these. However for convenience can you post these to an image hosting website, then right-clicking them and select "Copy Image Adress" and then paste the link here? 0 Share this post Link to post
Mithral_Demon Posted October 9, 2019 Yeah. I just didnt want to run it through Gyazo due to its dumb limits. Its useful for alot but not for this. 0 Share this post Link to post
pop13lolol Posted October 9, 2019 pictures from an area that i made today in my new wad called the temple. 7 Share this post Link to post
nue Posted October 9, 2019 6 minutes ago, pop13lolol said: Looks cool but align those textures! 0 Share this post Link to post
nue Posted October 9, 2019 1 minute ago, pop13lolol said: on the skull pile or the wall? The skull pile. If your in GZDooMBuilder select all of the textures in the skull pile that arent floor textures and press ctrl a 0 Share this post Link to post
pop13lolol Posted October 9, 2019 im using doom builder 2 but ill remember to do that 0 Share this post Link to post
Misty Posted October 9, 2019 I'm working on map03 for still not revelead yet project for October mapping challenge in eternity engine: 11 Share this post Link to post
printz Posted October 9, 2019 cool, an eternity map! i hope you haven't encountered serious problems adding portals. 0 Share this post Link to post
Misty Posted October 9, 2019 26 minutes ago, printz said: cool, an eternity map! i hope you haven't encountered serious problems adding portals. Not really, besides harmless slime trails. 0 Share this post Link to post
Guardsoul Posted October 11, 2019 Not sure if we are really prepared to tackle a project like this... 25 Share this post Link to post
DynamiteKaitorn Posted October 11, 2019 @Kizoky The fact you're doing postal 2 stuff in GZDooM makes me really excited to play test when it is released. :3 (also, you working on "that" mechanic from Postal 2 any time soon ;) ) 0 Share this post Link to post
Kizoky Posted October 11, 2019 22 minutes ago, DynamiteKaitorn said: @Kizoky The fact you're doing postal 2 stuff in GZDooM makes me really excited to play test when it is released. :3 (also, you working on "that" mechanic from Postal 2 any time soon ;) ) It's available here if you are curious, but it's heavily WIP: https://github.com/Kizoky/share-the-doom 0 Share this post Link to post
DynamiteKaitorn Posted October 12, 2019 (edited) H O L Y N O O D L E S ! ! ! I GOT A CUSTOM SPRITE TO WORK IN CHOCCY DOOM WITHOUT BREAKING! :D Oh hey look! Working flats and wall textures in vanilla as well! I'm on a roll. <3 Edited October 12, 2019 by DynamiteKaitorn 2 Share this post Link to post
joepallai Posted October 12, 2019 So I re-opened this map and started looking at it with fresh eyes. I like a lot of it still, but there's a height problem that I've yet to solve to my satisfaction...looks like I might have to cut out some more and restart. 2 Share this post Link to post
dac Posted October 13, 2019 Been working on a second map for a while. Enjoy black and white. 13 Share this post Link to post
TheMightyHeracross Posted October 13, 2019 (edited) Some shots of E1 from my NaNoWadMo project. It's vanilla, but the screenshots are ZDoom 2.8.1. 9 Share this post Link to post
Remilia Scarlet Posted October 13, 2019 Not 100% done with this area, but close. 18 Share this post Link to post
Octillion Posted October 13, 2019 Main road almost done. Not too shabby I guess. 10 Share this post Link to post
reflex17 Posted October 13, 2019 | A wild Containment Area appeared! | 12 Share this post Link to post
Szuran Posted October 14, 2019 (edited) Please wait patiently in line, your screening will start soon. Plus, I've always wondered why there's no fire sprite in Doom, so I made one. It's not perfect, but works in movement. Burning piles of bodies, here I come! Spoiler 4 Share this post Link to post
Bauul Posted October 16, 2019 Working on the second boss encounter for Elementalism, which has something of a bullet-hell feel. Makes for quite a pretty automap! 8 Share this post Link to post
elend Posted October 16, 2019 Good god, that's definitely bullet hell. Awesome! 0 Share this post Link to post
whirledtsar Posted October 16, 2019 On 10/12/2019 at 10:34 PM, Remilia Scarlet said: Not 100% done with this area, but close. Are those the candle models from hexen 2? Or arcane dimensions perhaps? Interesting choice. 1 Share this post Link to post