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everennui

what are you working on? I wanna see your wads.

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Remaking an old 1994 Doom map called BLT. I'm calling this one Turkey Club. I mean it fits doesn't it, haha?

 

lNzhvyQ.png

 

9BmFAs3.png

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2 hours ago, Scuba Steve said:

Looks strange to carve out unique hexagon blocks, but the path itself doesn't adhere to the pattern.

 

Yes I see what you mean. Well back to the drawing board on the the path.

 

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I'm making a grass midtexture for trimming up green areas. The top is yellowish in this version, but I like how it goes with yellow textures.

edit: It was bothering me so I fixed it. Sort of.

 

Screenshot_Doom_20210831_195918.png

Edited by slugger

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On 8/28/2021 at 8:55 PM, slugger said:

 

i really like what you've got happening here, super chaotic.

 

On 8/30/2021 at 11:44 AM, Chainie said:

 

this is hot

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When you dig out an unfinished map from months ago to try and make some progress and get distracted making tiny computers instead

 

komputah.jpg

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ZONE III (Heat Zone) MAP09 (Linear Heat)

1329394912_Builder2021-09-0319-13-21-77.png.b151b72ad0e12526bb95080540373800.png

 

 

523078168_zandronum2021-09-0520-04-21-93.png.b687d9dd9e8fde8a30f7cae55bf876ed.png1407252597_zandronum2021-09-0520-05-29-15.png.68584b84b4c8df5f3a731973a6d52357.png

 

 

1448064062_zandronum2021-09-0520-05-01-20.png.381557542638597e0a7842e6bc69ecaf.png

It turned out a weird map to play.

Edited by Mr. LBN

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On 9/2/2021 at 9:27 PM, VisionThing said:

When you dig out an unfinished map from months ago to try and make some progress and get distracted making tiny computers instead

 

komputah.jpg

Little details are the most fun thing to do in mapping!

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17 hours ago, Mr. LBN said:

ZONE III (Heat Zone) MAP09 (Linear Heater)

1982744699_zandronum2021-09-0319-12-10-14.png.091e08b0bc4273cc097ca8a980e73249.png1448222718_zandronum2021-09-0319-12-29-83.png.3ba161ad4789d052e855adf288ca057a.png

 

It turned out a weird map to play.

 

I love the look of the pickups

 

On 9/2/2021 at 4:19 AM, KineticBeverage said:

homage to a secret BFG

doom29.png

 

Looks like it's raining gold.

Edited by MattFright : That was a bad joke lol

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9 hours ago, IRod54 said:

Screenshot_Doom_20210904_135949.png

Screenshot_Doom_20210904_140145.png

 

Screenshot_Doom_20210904_140202.png

 

 

Really liking the way you use light textures and decorate the ceiling!

 

Here's some screens of what I've been working on since last spring. There is a good chance that I will release this month and it is playable from start to finish...one massive map full of crazy events and rooms to fight in. Similar to the other map that I released here (The Cage Under Site 19) but this one is on steroids. As of now the map has 71 scripts and roughly one hour of playtime:

 

Screen1.PNG.4fd8c1f98748ae5b0dadc6f7a7ef30e5.PNG

 

Screen2.PNG.e32e460d2541b94f4cf0221563652721.PNG 

 

Screen3.PNG.a65be09db92352dbc9cc72e28cb5e080.PNG  

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What, with kids summer holidays and actually getting back to real work, I've been somewhat slower with the important job of mapping...

 

I have however been working on something that has grown quite a bit. Here are some screenshots and a quick (but really stuttery!) youtube vid:

 

 

There are a couple of really obvious bugs, so I stopped to fix them...

 

and some screenshots:

Spoiler

 

3.png?raw=true

 

4.png?raw=true

 

5.png?raw=true

 

6.png?raw=true

 

7.png?raw=true

 

 

 

Still very much work in progress - two more levels above this before you get to the exit that need doing, as well as tinkering with lighting on levels 1 and 2. 

 

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23 hours ago, hjordan159 said:

 

Really liking the way you use light textures and decorate the ceiling!

 

Here's some screens of what I've been working on since last spring. There is a good chance that I will release this month and it is playable from start to finish...one massive map full of crazy events and rooms to fight in. Similar to the other map that I released here (The Cage Under Site 19) but this one is on steroids. As of now the map has 71 scripts and roughly one hour of playtime:

 

Screen1.PNG.4fd8c1f98748ae5b0dadc6f7a7ef30e5.PNG

 

Screen2.PNG.e32e460d2541b94f4cf0221563652721.PNG 

 

Screen3.PNG.a65be09db92352dbc9cc72e28cb5e080.PNG  

Terrific work! 

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I hadn't really touched GZDoom Builder in awhile, so to re-familiarize myself with what little I managed to learn, I started a test wad just for fun. Might release it someday if I can spruce it up, but otherwise will probably just be a grounds for me testing how to do things. But so far... my test map looks like this

 

2070892870_testwad.png.307deb981af77c43d122a2f58892454f.png

 

Me, attempting to make my maps less square lol.

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