Kristian Nebula Posted April 26, 2019 2 hours ago, pcorf said: Doing the finishing touches to an incomplete map sent in by Christian Hansen (who contributed some maps to 2002ado, created CH_Retro and more) which will go in to The next Doom Odyssey as E4M4. I added the glowing cracks to the ceiling and floor, inspired by Romero's Tech Gone Bad. Yeah, it's got a Sigil vibe to it, what I've seen of his live streams on twitch. Well done! 2 Share this post Link to post
Chris Hansen Posted April 26, 2019 Looking good, @pcorf! Thanks for finishing, revamping and using that level! 6 Share this post Link to post
pcorf Posted April 27, 2019 8 hours ago, Kristian Nebula said: Yeah, it's got a Sigil vibe to it, what I've seen of his live streams on twitch. Well done! Yep that was also part of the inspiration. I'll refer to the area as the "Cave of SIGIL". 1 Share this post Link to post
pcorf Posted April 27, 2019 7 hours ago, Chris Hansen said: Looking good, @pcorf! Thanks for finishing, revamping and using that level! Still need to sort out the gameplay for the final area (probably an ambush) and maybe add a secret (lite amp) and then will test the map. It has not been an easy area to work with trust me. And of course you'll get the map for testing when complete. 2 Share this post Link to post
Bushpig2dope Posted April 27, 2019 13 hours ago, pcorf said: Doing the finishing touches to an incomplete map sent in by Christian Hansen (who contributed some maps to 2002ado, created CH_Retro and more) which will go in to The next Doom Odyssey as E4M4. I added the glowing cracks to the ceiling and floor, inspired by Romero's Tech Gone Bad. Oh my god what is this about "The next Doom Odyssey"?? An e4 project? 0 Share this post Link to post
Kristian Nebula Posted April 28, 2019 On 4/27/2019 at 9:46 AM, Bushpig2dope said: Oh my god what is this about "The next Doom Odyssey"?? An e4 project? Full Ultimate DOOM megawad, 4 episodes! 2 Share this post Link to post
Van Daemon Posted April 28, 2019 I am working on RELAX project (spiritual successor of Chillax) and I am making a map with my japanese style (I always tend to do it) but this time with a futuristic touch Progress really slow but I am pretty happy with what I am doing. =] 13 Share this post Link to post
Van Daemon Posted April 28, 2019 On 2/23/2019 at 1:58 PM, meapineapple said: gotta map ém all edit: more This is wonderful man 1 Share this post Link to post
pcorf Posted April 28, 2019 6 hours ago, Kristian Nebula said: Full Ultimate DOOM megawad, 4 episodes! Limit removing but focusing on a classic approach when it comes to gameplay and episode progression. 1 Share this post Link to post
Philnemba Posted April 28, 2019 Currently going full force during the past 2 days on making my Bijou TNT megawad by recreating all TNT Evilution maps into playable 192x192 space. Map 02 Human BBQ Map 04 Wormhole Map 09 Stronghold 8 Share this post Link to post
Marlamir Posted April 28, 2019 On 4/22/2019 at 7:01 PM, Gez said: Combat doesn't seem very exciting. Looking at the video it's basically cleaning up room after room of low-to-mid tier enemies with the pump shotgun. It needs more variety, more weapons and reasons to switch from one to another. Try to alternate encounters between chaingun, shotgun, and rocket launcher. Art-wise it's a bit all over the place. I don't like the lost soul reskin, it doesn't seem to fit the setting. The Anubis monster's art style is completely different from the rest, so it's another problem. thanks Gez for the feedback, i was thinking about the lost soul sprite while back too. It looks really nice but yeah look bitt more tech-ish i think i probably not going to use it. I'm aware The combat still need work and i still doing changes to it and your words will help a lot. Thanks again Gez. On 4/23/2019 at 10:01 AM, ejboogy said: This looks awesome man keep at it! On the first level how did you make the grate texture on the floor see through to show the sky beneath it? Thanks a lot Ejboogy. The grate is 3d floor with 0 height and 1 unit above floor sky. 1 Share this post Link to post
Relinquished Posted April 29, 2019 (edited) Here's another teaser screenshot of my current progress. I was tempted to show an in-game shot, but I've not done the lighting yet so I'll wait until its further along. My aim will be to create a 5-6 map wad that has a 10,000 linedef limit (to keep myself from going nuts). My aim is to get most of this map finished by the end of this week, although sorting out monster placement will likely take awhile. Spoiler Image of my current progress. 4 Share this post Link to post
elend Posted May 1, 2019 Oh nice! More Alien content please, this stuff is way under represented imho. 2 Share this post Link to post
Lila Feuer Posted May 1, 2019 @Payload4367 Lowkey Alien fanboy over here, I approve! 1 Share this post Link to post
IRod54 Posted May 4, 2019 (edited) Hard at work on another level Edited May 5, 2019 by IRod54 7 Share this post Link to post
Memerz1 Posted May 5, 2019 Isn't a map screenshot, but something I've had cooking in the oven for a while 👀 4 Share this post Link to post
HAK3180 Posted May 10, 2019 (edited) Edited May 10, 2019 by HAK3180 : Glad I posted these. Noticed a misalignment right away. 12 Share this post Link to post