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everennui

what are you working on? I wanna see your wads.

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Posted (edited)

 

Posted this on the wrong topic but I'm starting on my first city map. I just gotta find out how to make some areas without looking into too much in Hellbound or Valorant. As well as making sure some of these aren't gonna screw somebody over while moving around plus not itching to hit CTRL-C + CTRL-V

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Edited by CrocketRocket : added a few things I forgot to say

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Not really working on it anymore, as it has been recently finished, but still want to show it off. And maybe a second map will follow. Or even a megawad.

Lair1.png

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2 hours ago, Csucskos said:

Not really working on it anymore, as it has been recently finished, but still want to show it off. And maybe a second map will follow. Or even a megawad.

Lair1.png

Is there a download for this? Looks like fun.

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3 hours ago, Dubbag said:

Starting to flesh some things out.

Screenshot_Doom_20210401_023456.png.be880d70958dabfd411d27071473271f.pngScreenshot_Doom_20210401_023519.png.a822582334f280b05918267f30878800.pngScreenshot_Doom_20210401_023529.png.64433240f36f7f1390bb602432fe73a7.png

I really like the look of this.

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Ripping off Sunder a bit for my first released map, taking others' styles and seeing what you like most within them is how I advance my skills in most things


More detailing is necessary obviously but so far I'm happy

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Hellish marble-themed Boom compatible DOOM 1 wad. (Screenshots taken in GZDoom, don't worry I test my maps with PrBoom+)

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Screenshot_Doom_20210401_132620.png.23d4e0b303bf853edb34500d94e78a45.png

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Screenshot_Doom_20210401_132726.png.5fef1145dd4f5583f61920082dd125d0.png

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6 hours ago, PeterMoro said:

I really like the look of this.

thank you!

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18 hours ago, Dubbag said:

Starting to flesh some things out.

 

 

 

good. good. everything is proceeding as i have foreseen.

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Just found out that you can use several transparency maps on a map in Boom, so what about this awesome PSX fire effect using an additive map?

etrn16.png.73fb8755962e106911b774ea507daca4.png

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1 hour ago, Pirx said:

 

 

good. good. everything is proceeding as i have foreseen.

everything that has transpired has done so according to my design.

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2 hours ago, Remilia Scarlet said:

p5Fy3Jd.png

 

Quaketastic. 

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58 minutes ago, Pirx said:

Quaketastic. 

It even has a Quad Damage-like powerup, complete with the firing-while-quad-is-active sound and the powerup-is-fading sound.

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Posted (edited)

making a single level vampire castle level for Heretic. My first time making a Heretic map. Has some minor ACS and DECORATE hoopajoop so you need to use GZDoom or Zandronum. I havent beaten it yet but i think its beatable. Its not super long or complicated. but im too tired to do it right now. If anyone wants to give it a try here it is 

 

Starts off you getting off a train and then going through the village and up to the Wampire's keep. D'Sparil lurks inside. Not entirely sure if there is enough ammo, idk, worth a try

ONospJa.png
fOxZlSL.png
P3Yf1Gt.png

Edited by sht : upd8d link cus ther was a glitch b4 in coop

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Vibe Check incoming.

 

M11VC.png.268ac426f9172524c89d470942b50028.png

 

This is for the April 3x3x3 community project.  I'll be releasing soon.

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Posted (edited)
7 hours ago, RonLivingston said:

Props to you for building a train in a heretic map

After playing that map i made a bunch of times I'm inspired to make it into a maybe full episode. Each level a castle with D'Sparil inside each one. and you get back on the train to exit each level and go to the next one. 

 

started working on e1m2.

KvcgQ61.png

Edited by sht

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55 minutes ago, sht said:

After playing that map i made a bunch of times I'm inspired to make it into a maybe full episode. Each level a castle with D'Sparil inside each one. and you get back on the train to exit each level and go to the next one.

lol oh my god

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