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everennui

what are you working on? I wanna see your wads.

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Posted (edited)

This is my sequel to my Underground Toxicity map set i'm doing. To be honest it looks like trash. But at least i'm making progress. 

 

Update: I was up until 3 in the morning adding more to it.

 

Update No. 2: Well i've done more to it and it's turning out well in my option. 

 

Update No. 3: So here's the final look of the map. Sorry i haven't been wanting to map for a while. So here's the final version of it, i will be releasing the map only soon with out the enemies in it and pick ups (expect the two that are already in there for test purposes only).

 

 

 

Under tox 2.png

Edited by xScavengerWolfx

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Posted (edited)
On 6/17/2021 at 11:33 AM, Mordeth said:

 

Where did you get that yellow flame sprite in your second screenshot? Looks nice.

 

well, eternal states these sources for epic2:

 

 

Textures and flats: Powerslave, Hexen, Hexen2, Half-life, Kingpin, DeusVult2, Eternal IV, Alice, Doom3, urbanterror, Gunman Chronicles, water flat is made by esselfortium.

Sprites: Powerslave, darkimp, Realm 667.

 

i'm sure i've seen the flame sprite somewhere.

 

looks similar to powerslave, which is egypt themed, after all.

 

 

powerslave-10.big.jpg

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2 minutes ago, Silent Wolf said:

@VanaheimRanger, I absolutely adore that monochromatic palate in these screenshots. Creates a real moody atmosphere. Out of curiosity, what project is this from?

It's an episode WAD I've been putting off for nearly a year, lol.  It's called Grim Citizen and will be for GZDoom.  I can't say how many maps there will be yet, I have 3 complete and one (the graveyard church one) that I am currently working on.

 

The palette was made by @Big Ol Billy for DBP 26.  I'm using it with his permission.

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Just now, PeterMoro said:

@VanaheimRangeryeah, looks fantastic....and that rain effect is really nice!

Thanks go to @Negatronica for the rain, he gave me the code and helped me get it working.  @Dragonfly gave some advice on it as well.  The idea of the WAD is that a storm has come in and it won't stop, every map will be more and more flooded.

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2 minutes ago, VanaheimRanger said:

The idea of the WAD is that a storm has come in and it won't stop, every map will be more and more flooded.

 

That's an awesome sounding mechanic!

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11 minutes ago, PeterMoro said:

 

That's an awesome sounding mechanic!

I thought so, now I just hope I have the steam in me to finish it, lol.

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Posted (edited)

Well currently I'm making a 22 map doom 2 limit removing megawad and I have like 20 maps done so far, I want to finish and release it soon.

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Wanted to do a quick level for the 1-hour mapping project... Five hours later, I'm half-way done with a map I'm calling "The Secret Garden"... The basic environment is ready, but the enemy placement is tricky in big open areas. I need to work on zoning this a bit.

Screenshot_Doom_20210621_173205.png

Screenshot_Doom_20210621_173633.png

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22 hours ago, Rayziik said:

Personally I think pink looks a little bit mystical. Still refining the layout though.

 

JAXk3ev.png

 

Is-it for your megawad Rayzik ?

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31 minutes ago, SkeletronMK666 said:

 

Those are some really cool weapon sprites. Any plans for a release date?

 

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Posted (edited)
4 hours ago, franckFRAG said:

 

Is-it for your megawad Rayzik ?

 

Indeed it is, in fact, it's the last map I need to finish.

Edited by Rayziik

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1 hour ago, Rayziik said:

Indeed it is, in fact, it's the last map I need to finish.

 

I am so excited to hear this, your shots over the years have all looked amazing

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Ever wondered what the starting area looks like from the map's perspective? Looks like all these co-op squares are ready to kick some ass!
Screenshot_Doom_20210625_001016.png

 

wip10PeccatumMihzamiz.png

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I've created so many WOOD5 variants for this...

 

1r4jtWG.png

 

DUlPwwM.png

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Posted (edited)

image.png.bbac05803dc5e77fc7076039732e7e88.png

Super gross and dirty version of my local skatepark nearly completed, just got to make some adjustments to those curbs for alignment and to match the rest of the park's color temp.
A lot of fun putting these textures together.

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42 minutes ago, kwc said:

image.png.bbac05803dc5e77fc7076039732e7e88.png

Super gross and dirty version of my local skatepark nearly completed, just got to make some adjustments to those curbs for alignment and to match the rest of the park's color temp.
A lot of fun putting these textures together.

 

That lava pool is definitely a safety hazard, who approved this design?! ;)

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