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everennui

what are you working on? I wanna see your wads.

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Posted (edited)
1 hour ago, Major Arlene said:

what @R1ck said. in fact I need all of those textures.

Zoon and cc4 texture compilations are everything what would you need. First pack has nice recoloured textures and second one is most used one. I use custom palette which replaces green and blue ranges, so normally those textures would appear as blue and green. Also, same palette was used in pigeon03 speedmapping session, which I generated for that event. 

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Looks like it's time to work on this once more.

 

5tWtGpt.png

 

The last two times I worked on this, it was Madness.

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On 12/22/2017 at 5:42 AM, Impie said:

Possible dimension-splicing Heretic community project? Any takers?

Section at 4:37 reminds me a lot of one of the maps in Chasm: The Rift.

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On 1/2/2018 at 2:17 AM, Myst.Haruko said:

Just finished this short map. I'll do more maps in the future with same palette and pack them in one mapset, but for now you can enjoy some screenshots:

Lovin' the turquoise and the purple-violet.

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Posted (edited)
32 minutes ago, ETTiNGRiNDER said:

Section at 4:37 reminds me a lot of one of the maps in Chasm: The Rift.

There's a couple maps based on Chasm where I liked the design but wanted to expand it or do something different with it. I'd thought about a series of Chasm map remakes in Doom but I don't really like making standalone maps, so I incorporated them into this.

 

Did something different with the third mission briefing for Operation Body Count.

 

 

Edited by Impie

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On 1/2/2018 at 4:13 AM, Major Arlene said:

I'll hopefully have some better screenshots soon but here's what I've got thus far.

In order:

Starting Room

First fight before it begins

Ending area

<shots>

 

that last shot looks really excellent, love the atmosphere there with the orange sky and the dark outline of the rocks

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Just now, Tango said:

 

that last shot looks really excellent, love the atmosphere there with the orange sky and the dark outline of the rocks

thank you! c:

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10 hours ago, Expolision Studios said:

Just a fun little side project I'm doing using the classic Duke Nukem Texture set. This is supposed to be a big superstore like walmart, or cosco. So far, the inside of the super store is complete, I just need to work on the outside.

DOOM 2_ Hell on Earth 1_3_2018 9_14_44 AM.png

DOOM 2_ Hell on Earth 1_3_2018 9_14_54 AM.png

DOOM 2_ Hell on Earth 1_3_2018 9_15_04 AM.png

DOOM 2_ Hell on Earth 1_3_2018 9_15_15 AM.png

At first glance it looked like a library. Looking good so far, though!

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49 minutes ago, Expolision Studios said:

Those textures are really interesting. Where are they from?

Some Half Life 1 textures.

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On 26.12.2017 at 7:26 PM, Lorenz0 said:

Some progress :>

XnFxFop.png

P7DmmRX.jpg

1wmArVG.jpg

The map is basically done. I just need to playtest it some more, and it's probably gonna be released in a few days :>

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15 minutes ago, Lokust Sun said:

Not exactly a mod, but a full on homage to wolfenstein, doom, and hexen

 

This looks absolutely amazing! Did you make this on your own? Also, is there a download link, I'd like to feature it on my channel.

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