raymoohawk Posted February 29, 2016 does anyone know if they used regualar water based clay? or was it like plasticine that doesnt dry? 0 Share this post Link to post
vadrig4r Posted February 29, 2016 Looking at pictures from various sources it looks more like oil-based modelling clay or plasticine, but perhaps someone knows categorically. http://imgur.com/a/P7jZJ 0 Share this post Link to post
NoXion Posted February 29, 2016 I take it they posed the models in order to produce the various frames for the sprite animations? Would the clay have split at any point? I suppose it would have been easy enough to fix, though. I'm kind of reminded of how they made films in earlier decades, making more use of physical props and hand-crafted items as opposed to the CGI and green screen they use a lot nowadays. I guess games have changed in a similar kind of way as well; I don't imagine they make physical models which are then scanned into 3D meshes, or if they do it's a rare thing indeed. 0 Share this post Link to post
david_a Posted February 29, 2016 NoXion said:I take it they posed the models in order to produce the various frames for the sprite animations? Would the clay have split at any point? I suppose it would have been easy enough to fix, though. I'm kind of reminded of how they made films in earlier decades, making more use of physical props and hand-crafted items as opposed to the CGI and green screen they use a lot nowadays. I guess games have changed in a similar kind of way as well; I don't imagine they make physical models which are then scanned into 3D meshes, or if they do it's a rare thing indeed. I'm guessing you missed the interview with Greg Punchatz that I submitted to the front page a few days ago? :) 0 Share this post Link to post
NoXion Posted March 1, 2016 david_a said:I'm guessing you missed the interview with Greg Punchatz that I submitted to the front page a few days ago? :) Indeed I did. Thanks for that, reading now. 0 Share this post Link to post
Maes Posted March 1, 2016 Well, the interview mentions "clay", but "clay" is kind of an umbrella term. It might mean the mineral & water-based stuff that actually hardens after a few hours, as well as plasticine or more specialized types of clay. I presume they must have used a soft/pliable material, in order to be able to re-pose their models. Otherwise they'd have to create a different sculpture from scratch for each pose, or perform all posing and scanning really quickly, before the model permanently set into a fixed pose. It's also mentioned that the Doom 64 models were made from hard clay and that they were designed so that they could be broken apart. Perhaps that explains why they look so stiff compared to the original Doom's more organic sprites. 0 Share this post Link to post
raymoohawk Posted March 1, 2016 mhhh, i had always thought that the stiffness of the d64 monsters was due to the compination of low frame count and higher resolution water and mineral clay can be kept fresh if wrapped in plastic, so i guess you could also use it for something like this, tho im not sure if it would be very posable, wven with maniquins undearneath 0 Share this post Link to post
Maes Posted March 2, 2016 Now, if they were made with mineral water-activated clay, wouldn't they harden at some point and be available as props today? Or was the clay reusable (and expensive enough) to warrant recycling it? darkreaver said:poop mos def Maybe from hepatitis. 0 Share this post Link to post