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XLightningStormL

DooM: Resurrected Nightmare [25th Anniversary Demo Release]

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An ACTUAL, High Quality Update:

Introductory Scroll Text based on Nevander's D64R Introductory Scroll ACS, complete with Doom Manual Story by S. Petersen (although with a few edits) and Perturbator's War Against Machines:

 

https://www.youtube.com/watch?v=idEV3HFIcnk

 

 

Images showing fancy dynamic lighting effects, 3d floors, glowing flats, gldef skyboxes, colored lighting, brightmaps, and neat texture effects
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In another announcement, betas will no longer be released, instead I intend to have a small team of playtesters (10-15 max) that would theoretically get a new build upon every new level (the first, and next being the E1M2 build which will include the finished E1M2)

 

Cheers.

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E1M1 is most definitely finished now (a few more touches need to be made, but that's about it) so have some promotional *BUMP* posts, that will be used to promo the mod.

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Epic 25th Anniversary Bump of Bumpiness.
 

Download Link:

[REQUIRES DOOM2.WAD [It autoloads] AND NEWEST STABLE GZDOOM RELEASE!]
https://www.mediafire.com/file/738oja68d2f2cpf/RNDemoFinal.zip/file


RN's demo is finally released, and with that an updated main thread with 8 new and updated screenshots including shots of both E1M1 and the in development E1M2!

Enjoy folks, this'll be your only taste for a while so, enjoy it \O/

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"What? But this is out of context!?!?"

It's not, Resurrected Nightmare now dies.

For a few reasons....
One of them being that it's developed far enough, that I think it deserves to be separate entity, unconstrained by limitations.

Not that it mattered much anyway.
Much progress was made however, even if it was just one level.

I do hope we meet again...under different circumstances, sometime in the near future.

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