XLightningStormL Posted March 15, 2016 I find Realm667 lacking in alot of possible content, any help? 0 Share this post Link to post
scifista42 Posted March 15, 2016 Practically no repositories akin to Realm667 exist, but you could theoretically explore different wads with their own custom content to rip resources from, although I warn you that you should first read their textfiles for rules about reusing and crediting their content. Particularly, "Score Doom" comes with resource wads featuring tons of custom monsters, many of which aren't on Realm667. Also look at a bit older ZDoom resource wads "humans.wad" and "monsters.wad". 0 Share this post Link to post
Kappes Buur Posted March 16, 2016 XLightningStormL said:I find Realm667 lacking in alot of possible content, any help? What do you think it is lacking? Do you feel like contributing? However, you need to meet or exceed Tormentor's standard. 0 Share this post Link to post
Jon Posted March 17, 2016 There's freedoom. There is/was a plan to have a gallery of submissions that included stuff that freedoom wasn't using, not sure where that is at. 0 Share this post Link to post
Gez Posted March 17, 2016 Jon said:There's freedoom. There is/was a plan to have a gallery of submissions that included stuff that freedoom wasn't using, not sure where that is at. https://github.com/freedoom/attic It's not actually updated though anymore though. 0 Share this post Link to post
Jon Posted March 17, 2016 Gez said:https://github.com/freedoom/attic It's not actually updated though anymore though. I think the plan was to do a much better thing than that, a website which had them categorized etc, and would remove the burden of hosting the old stuff from the main git repository, so stuff that wasn't live could be deleted from the current branch. It was something I was interested in working on so I might check in and see where that's at. 0 Share this post Link to post