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ZDaemon Thursday Night Survival #242 - Mano Laikas: A road to Gamzatti

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Nicolas Monti's mapping style is very specific; those who played for example Erkattnäññe or one of the Favillesco episodes certainly know. What we will be running through this Thursday's night is his last work though; Mano Laikas is a full vanilla megawad that has seen its final release at the end of February, and we shall take a large fresh bite of that intriguing strangeness.

From the txt: "This mapset also encourages the use of the rocket launcher..." this will certainly go down well with TNS rule #1, haha.

DMFLAGS: 1174487140 / 806496256 / 0
IWAD: doom2 or freedoom080
PWADs: manolaik-20160225
Maps: map01-map32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 31st March 2016

Euro session: 19:00 BST/14:00 EDT at Ducks, Czech Republic (usually lasts 6-8 hours, sometimes much longer)

Get ZDaemon and join in.

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Session statistics for this week:

First blood:
Fraymuz | shot by a sergeant 1 minute and 14 seconds after joining

First blood in subsequent rotas:
2nd rota (-fast and 2x damage): MakeMyDayyy | slashed by an imp 12 seconds after joining
3rd rota (total randomization): rhinoduck | died 32 seconds after joining
4th rota (instagib and random damage): Eviloutcast128 | couldn't dodge a destructor's rocket 2 minutes and 59 seconds after joining
(Settings from 3rd rota were still in effect while Eviloutcast128 died.)

Peak server population:

Overall number of players that connected during the session:

Player death counts by obituaries (1st rota/2nd rota/3rd rota/4th rota):

    1 killed himself. (0/0/1/0)
    7 died. (4/1/2/0)
    21 mutated. (14/6/1/0)
    0 were squished. (0/0/0/0)
    5 went boom. (2/3/0/0)
    26 should have stood back. (14/7/5/0)
    4 were killed by a zombieman. (0/3/0/1)
    25 were shot by a sergeant. (3/19/0/3)
    37 were perforated by a chaingunner. (4/29/1/3)
    2 were slashed by an imp. (1/1/0/0)
    14 were burned by an imp. (0/13/1/0)
    4 were bit by a demon. (2/2/0/0)
    12 were eaten by a spectre. (2/10/0/0)
    17 were spooked by a lost soul. (4/13/0/0)
    0 got too close to a cacodemon. (0/0/0/0)
    10 were smitten by a cacodemon. (1/9/0/0)
    5 were punched by a revenant. (4/0/0/1)
    79 couldn't evade a revenant's fireball. (20/52/1/6)
    26 were squashed by a mancubus. (4/17/0/5)
    29 let an arachnotron get them. (7/21/0/1)
    3 were gutted by a Hell Knight. (2/1/0/0)
    19 were splayed by a Hell Knight. (1/16/0/2)
    3 were ripped open by a Baron of Hell. (3/0/0/0)
    6 were bruised by a Baron of Hell. (1/4/1/0)
    71 were incinerated by an archvile. (30/35/3/3)
    4 stood in awe of the spider demon. (3/1/0/0)
    36 were splattered by a cyberdemon. (16/13/6/1)
    0 were surprised by the zombie's weaponry. (0/0/0/0)
    0 were mauled by a Mauler Demon. (0/0/0/0)
    0 were charred by a pain soul. (0/0/0/0)
    5 were melted by a pain soul. (0/0/5/0)
    2 suffered psychic trauma from an aracnorb's brainwaves. (0/0/2/0)
    2 were perforated by an Arachnophyte. (0/0/2/0)
    40 couldn't dodge a destructor's rocket. (0/0/39/1)
    2 were terminated by the Badass Cyberdemon. (0/0/2/0)
    517 deaths overall. (142/276/72/27)
At the end of 2nd rota, in MAP13, 5 hours and 21 minutes into the event the session became quiet but following a few minutes of inactivity and a switch to 3rd rota it revived and continued for another 5 and a half hours to its full length of 11 hours and 8 minutes ending in the 4th rota with the last map played being MAP03. Last finished map was MAP02.

top 10 players with most deaths (deaths/joins, death ratio):

DaIcemann76              28/30,  93.33%
fred512                  24/36,  66.67%
rhinoduck                21/34,  61.76%
HD9                      20/24,  83.33%
aprosekin                20/38,  52.63%
[ADD]ooawesome/memefish  19/19, 100.00%, womp womp
Choft                    15/28,  53.57%
Keyboard_Doomer          15/31,  48.39%
sweersz                  14/22,  63.64%
[Labo7]Ziutek            14/26,  53.85%

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