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Kassildes

"ACS Scripting": destroy a monster and then all the other die!

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What to write here so: As soon as I kill a monster marked by "tag" (1), then all the "Undead Warriors" die at once?

#include "zcommon.acs"

script 1 (void)
{
//LowerToLowest
Floor_LowerToLowest(1, 4);
}

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