Gunrock Posted April 18, 2016 I been out of the mapping game for a couple years now and I'm trying to do a revamp of tnt's map 7 "Prison" but I'm stuck on what to do to make the outdoors section look less plain and ugly. Any suggestions on what details can be added? 0 Share this post Link to post
nicolas monti Posted April 18, 2016 Gunrock said:I been out of the mapping game for a couple years now and I'm trying to do a revamp of tnt's map 7 "Prison" but I'm stuck on what to do to make the outdoors section look less plain and ugly. http://i.imgur.com/WYXHr68.jpg Any suggestions on what details can be added?Some pillar(s) on the lava section? Some windows on the stone wall (if there is something behind)? Some decoration as trees, torches, etc? A lot of things. 0 Share this post Link to post
Gunrock Posted April 18, 2016 Nice suggestions!!! What about the big ugly brown walls surrounding the courtyard? 0 Share this post Link to post
Arctangent Posted April 18, 2016 Huh. Anyone else reminded of a TNT map? Prison, I think? 0 Share this post Link to post
nicolas monti Posted April 18, 2016 Gunrock said:Nice suggestions!!! What about the big ugly brown walls surrounding the courtyard? You have 2 walls, the courtyard perimeter and the pool's border, use different textures for each wall. Find your nice combination. 0 Share this post Link to post
Spectre01 Posted April 18, 2016 Gunrock said:Nice suggestions!!! What about the big ugly brown walls surrounding the courtyard? I suggest you cover up those ugly brown walls with some sexy Revenants. 0 Share this post Link to post
Arctangent Posted April 18, 2016 Tactical Stiffy said:It is Prison. That it is. 0 Share this post Link to post
Deadwing Posted April 18, 2016 It depends on what kind of map you want to create: Is this a smlal map, large? Are you going to a high-level monsters ou low-level focused? Is it going to be linear? What kind of architecture you want to go? Simple, detailed, realistc, classic? Anyway, as an outside area with an acid pool, I would add some pillars to give player the option to cover. I would add some windows on that stone texture and place some Imps or even Formers Sergeants. Then I could add some Cacodemons or Lost Souls that takes advantage of the floating property and can give some proper challenge to the player. 0 Share this post Link to post