Kassildes Posted April 21, 2016 What I do here so that most ammunition recharge "D'sparil staff"? The decoration of the small refill "CristalStorm" works ... BUT NOT THE GREATEST "StormOrb". ACTOR CrystalStorm : Ammo 14256 { //$Category "Ammo" Inventory.PickupMessage "Crystal Storm" Inventory.MaxAmount 25 Inventory.Amount 5 Ammo.BackpackMaxAmount 50 Inventory.Icon "MGLDA0" States { Spawn: MGLD A -1 Loop } } ACTOR StormOrb : Ammo 14257 { //$Category "Ammo" Inventory.PickupMessage "Storm Orb" Inventory.Amount 25 States { Spawn: MBLS A 5 MBLS B 5 MBLS C 5 Loop } } 0 Share this post Link to post
Empyre Posted April 22, 2016 I think I see the problem. The StormOrb should inherit from CrystalStorm, not from Ammo, just like the ClipBox inherits from Clip instead of Ammo. I am relatively new to DECORATE myself. I have made weapons, but not custom ammo types, so I could be wrong about what the problem is. 0 Share this post Link to post
Kassildes Posted April 22, 2016 Thank You very muchhhhhhhhhhhh. I'ts working ACTOR CrystalStorm : Ammo 14256 { //$Category "Ammo" Inventory.PickupMessage "Crystal Storm" Inventory.MaxAmount 25 Inventory.Amount 5 Ammo.BackpackMaxAmount 50 Inventory.Icon "ACLOA0" States { Spawn: MGLD A -1 Loop } } ACTOR StormOrb : CrystalStorm 14257 { //$Category "Ammo" Inventory.PickupMessage "Storm Orb" Inventory.Amount 25 States { Spawn: MBLS A 5 MBLS B 5 MBLS C 5 Loop } } 0 Share this post Link to post