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Rem

Zandronum deleting voodoo dolls in survival coop

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I really have no clue why it does this... or if there's even a way to prevent it, but it destroyed a few lans on levelsets such as Lunatic, and also on my own levels... they spawn to begin with, but after the countdown timer hits zero and a round begins they're removed. :/

Any help would be greatly appreciated. :)

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Do you have sv_plasmabump enabled? Is Compat_BoomScroll disabled as well? For reasons, the former tends to gum up scrollers in Boom.

There are also the sv_coopspawnvoodoodolls and sv_coopunassignedvoodoodolls flags, but these are on by default so they should not be causing trouble.

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