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JohnnyTheWolf

Ultimate Doom as a single episode?

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Easily done in ZDoom's MAPINFO:

Spoiler

clearepisodes
episode e1m1
{
	name = "Ultimate Doom as a single episode"
}
map E1M8 lookup "HUSTR_E1M8"
{
	levelnum = 8
	titlepatch = "WILV07"
	next = "E2M1"
	secretnext = "E1M9"
	sky1 = "SKY1"
	cluster = 1
	par = 30
	nointermission
	nosoundclipping
	baronspecial
	specialaction_lowerfloor
	music = "$MUSIC_E1M8"
}
map E2M8 lookup "HUSTR_E2M8"
{
	levelnum = 18
	titlepatch = "WILV17"
	next = "E3M1"
	secretnext = "E2M9"
	sky1 = "SKY2"
	cluster = 2
	par = 30
	nointermission
	nosoundclipping
	cyberdemonspecial
	specialaction_exitlevel
	music = "$MUSIC_E2M8"
}
map E3M8 lookup "HUSTR_E3M8"
{
	levelnum = 28
	titlepatch = "WILV27"
	next = "E4M1"
	secretnext = "E3M9"
	sky1 = "SKY3"
	cluster = 3
	par = 30
	nointermission
	nosoundclipping
	spidermastermindspecial
	specialaction_exitlevel
	music = "$MUSIC_E3M8"
}

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Unless I'm mistaken, the GBA version actually allowed for both. You could choose from the menu of the 3 or you advance from one to another.

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JohnnyTheWolf said:

Thanks, but I am not sure I understand.

Do I need to add the quoted text to the MAPINFO? And how do I access ZDoom's MAPINFO?

You don't access ZDoom's stock MAPINFO, you make your own MAPINFO in your wad. Make a new wad, make a lump named "MAPINFO" in it, open the lump in text mode, paste the above quoted text into the lump, save changes, done - playing this wad will allow you to play Ultimate Doom as a single episode.

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scifista42 said:

Easily done in ZDoom's MAPINFO:

Spoiler

clearepisodes
episode e1m1
{
	name = "Ultimate Doom as a single episode"
}
map E1M8 lookup "HUSTR_E1M8"
{
	levelnum = 8
	titlepatch = "WILV07"
	next = "E2M1"
	secretnext = "E1M9"
	sky1 = "SKY1"
	cluster = 1
	par = 30
	nointermission
	nosoundclipping
	baronspecial
	specialaction_lowerfloor
	music = "$MUSIC_E1M8"
}
map E2M8 lookup "HUSTR_E2M8"
{
	levelnum = 18
	titlepatch = "WILV17"
	next = "E3M1"
	secretnext = "E2M9"
	sky1 = "SKY2"
	cluster = 2
	par = 30
	nointermission
	nosoundclipping
	cyberdemonspecial
	specialaction_exitlevel
	music = "$MUSIC_E2M8"
}
map E3M8 lookup "HUSTR_E3M8"
{
	levelnum = 28
	titlepatch = "WILV27"
	next = "E4M1"
	secretnext = "E3M9"
	sky1 = "SKY3"
	cluster = 3
	par = 30
	nointermission
	nosoundclipping
	spidermastermindspecial
	specialaction_exitlevel
	music = "$MUSIC_E3M8"
}

He said ultimate doom. So e4m8 Also.

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In my MAPINFO, E1M8, E2M8 and E3M8 were altered to lead to the next episode's first map instead of ending the game. But E4M8 is where the game is supposed to end, like where E4 ends normally, so no need to alter it.

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There is a WAD called Redemption that combines themes from episode 1,2,3 and 4. I know it is not exactly what you wanted but...uh....just recommending if you're interested.

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Jellyman1303 said:

There is a WAD called Redemption that combines themes from episode 1,2,3 and 4. I know it is not exactly what you wanted but...uh....just recommending if you're interested.


I can't find that WAD anywhere. Can you link it here please?

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