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Put splashes on a different sound channel?

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Still working on the tentative release of a mod/WAD combo that's practically done. Just doing some cleanup and I'd like to know...

Can I put terrain splashes on a different sound channel? I don't see a way to do it because of the way the information is entered into the terrain lump. I've noticed that basically everything drowns out the splash sounds completely, including moving platforms. I don't have this problem in another mod I've been working on. Any help would be appreciated!

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