doom12 Posted April 18, 2017 pretty cool turn based mechanic in the video. how is the progress so far? 0 Share this post Link to post
Gerardo194 Posted April 18, 2017 (edited) The progress has been good so far! When we finish with our current projects that are the PSX Doom /Final Doom and Doom 64 for a modified version of GZDoom called GZDoom [GEC] Master Edition (it's just a matter of time to finish them), we will be showing more information about the RPGs. The turn based mechanic was something incredible I saw when my brother implemented it, I couldn't believe my eyes! If it wouldn't have been implemented, it wouldn't feel the same. The games were created for turn-based mode and here you go. There are many ideas floating around to make them incredible and the next step would be the combat mode to be implemented. Edited April 18, 2017 by Gerardo194 3 Share this post Link to post
whatup876 Posted September 26, 2017 Are you guys still working on this project? How long until it's finished? Have you thought of releasing some stuff along the way, such as screenshots, assets from the games or playable demos? 0 Share this post Link to post
Marlamir Posted September 27, 2017 would be shame and sad if this project will be abandoned but i don't give much hope to this :( 1 Share this post Link to post
CoTeCiO Posted October 7, 2017 Well, apparently they dropped this project in favor of finishing the GZDoom Master Edition thing, so probably we won't hear about this project again until that other project is finished. 1 Share this post Link to post
FearTheReaper Posted October 7, 2017 2 hours ago, Marlamir said: whats is gzdoom master edition? custom, hybrid build of GZDoom for accurate PSX Doom and Doom64 sourceport, vanilla-like experience. 2 Share this post Link to post
whatup876 Posted December 6, 2017 (edited) I just wonder if they could release some of the games' content, like sprites and sounds. 2 Share this post Link to post
Jon Posted July 18, 2018 Thanks for pointing me at this thread; it looks great! 2 Share this post Link to post
whatup876 Posted April 23, 2019 I just remembered Doom 2 RPG having a small comic centered around Kira Morgan. Was that in the original game? 0 Share this post Link to post
FearTheReaper Posted April 23, 2019 Well, she's indeed one of the playable characters in original D2RPG game. 0 Share this post Link to post
whatup876 Posted April 23, 2019 I know, i just thought about the comic she had and whether or not that was in the game and if it would return in the project. 0 Share this post Link to post
Gerardo194 Posted April 23, 2019 23 minutes ago, whatup876 said: I know, i just thought about the comic she had and whether or not that was in the game and if it would return in the project. If you want to see the comic in the project, yes... it is supposed to be included. Both versions possibly. 0 Share this post Link to post
Gerardo194 Posted April 23, 2019 54 minutes ago, whatup876 said: Was that in the original game? IIRC, nope. It was a separated product you had to buy. 0 Share this post Link to post
P41R47 Posted May 2, 2019 Heym Guys! I am really happy to see that your works are making slow but strong progress. I just found this post on Doomworld, and a question comes to my mind. Would it be possible to make mods for this? Because i would be really awesome to play the original games in PC, and then, user made fan mods, with new stories and graphics. 2 Share this post Link to post
Erick194 Posted May 2, 2019 (edited) Hello @P41R47, this project is made with gzdoom, so it is completely moddable, although I have left it aside, it is only for the moment. 1 Share this post Link to post
HeyItsDuke Posted May 2, 2019 5 minutes ago, Erick194 said: Hello @P41R47, this project is made with gzdoom, so it is completely moddable, although I have left it aside, it is only for the moment. Glad to see this project isn't dead, I've been stalking watching this thread for a looong time. :) 2 Share this post Link to post
P41R47 Posted May 2, 2019 5 minutes ago, Erick194 said: Hello @P41R47, this project is made with gzdoom, so it is completely moddable, although I have left it aside, it is only for the moment. Thanks for the answer @Erick194. It was a personal dream of mine, when i first saw Id's RPG games, to tell new stories in the doom world. This will be awesome, guys. GZDoom will now be a tool to communicate a lot of things. I'm really exited to see this happening. Have a nice day! 2 Share this post Link to post
Gerardo194 Posted May 3, 2019 Thank you! I neither can't wait for this!... I love these projects when we started years ago. Too much work to be done! 0 Share this post Link to post
PROPHESSOR Posted July 19, 2019 After the completion of DRRP, our team was going to start creating remakes for the Doom II RPG and Orcs & Elves 2 RPG games. Does this make sense, or is it worth waiting for your version? 0 Share this post Link to post
Gerardo194 Posted July 20, 2019 I suppose my brother would say: go on, you can continue with your projects, there's nothing wrong about it" It has taken years to us, but our projects will be done sooner or later. We started this since 2011 if I recall correctly. 0 Share this post Link to post
Gerardo194 Posted July 20, 2019 (edited) Our projects are still alive. And soon our RPG projects will be released for everybody. 0 Share this post Link to post
PROPHESSOR Posted July 20, 2019 (edited) (Out of date. We've already figured out the format) In that case, we need your help. We can not figure out the format of the maps of these games. We have the Doom RPG maps parser, but it cannot work with maps of other games. Edited August 6, 2019 by PROPHESSOR 0 Share this post Link to post
Erick194 Posted August 7, 2019 (edited) Hello friends, as you already know, I extracted the graphics of Orcs And Elves 2 Brew, and a few days ago I deciphered the maps, I leave here some images. Spoiler m_01.bsp m_02.bsp m_03.bsp m_07.bsp m_monster.bsp I also leave the view of the automapa =) Spoiler m_01.bsp m_02.bsp m_03.bsp m_04.bsp m_05.bsp m_06.bsp m_07.bsp In this section, curious maps, surely to test the game m_ben.bsp m_brett.bsp m_itm.bsp m_jah.bsp m_karina.bsp m_matt.bsp This is map 1, but it's like the Java version m_monster.bsp 4 Share this post Link to post
PROPHESSOR Posted January 7, 2020 We have released source codes of our Doom 2 RPG map converters! Now the main task is to create export maps in the UDMF format, so if you have ideas on how to implement this, we are waiting for your message! 0 Share this post Link to post
Gerardo194 Posted January 7, 2020 @PROPHESSOR, you could have sent a private message to either Erick or me and not bumping the thread... If you need to talk about something, please pm Erick194. 0 Share this post Link to post
PROPHESSOR Posted January 7, 2020 @Gerardo194, I wrote it for everyone who reads this thread 0 Share this post Link to post