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Dreamphaser

Game kicks you out of it for no valid reason. (cheating ???)

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When my buddy tries to play the second map, he's kicked out for cheating.
but he definitely isn't. We both have the CE an are on the same network.
My game and pc are running without issues except a keybinding issue which
seems already fixed.

When he's trying to access the game

he gets a notice :

network play and online services are disabled. saves and snapmap written will be
permanently marked. re-triggering this when accessed. restart without accessing
any developer tools to restore.

(accept)

then he tries to resume the campaign

another notice:

developer mode use will mark the safe game as cheating a new game is required
to enable achievements again. do u want to proceed

(yes)

Game seems to load the map, then the game just quits without notification.

Definitely not trying to cheat as we are looking forward to solid gameday
without rushing through. Taking our time for the experience.

Hope Bethesda picks up this issue.

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My buddy can't even play past the first three zombies because it crashes with no errors. He's tried everything to fix it. I love ATI, but jesus. In the last year there's been nothing but issues with their drivers.

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Flesh420 said:

In the last year there's been nothing but issues with their drivers.


Try the last decade.

I had a random CTD on an Nvidia card too though. Then the "Game Ready" drivers for Doom came out and I've had no problem since.

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I only had one lockup, about halfway through when the portal opened and the level ended. It worked properly the 2nd time.

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We reinstalled the whole thing. 2 hours again ^^
we got the same notice only the game did proceed and didn't kick him out.
So far so good.

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Flesh420 said:

My buddy can't even play past the first three zombies because it crashes with no errors. He's tried everything to fix it. I love ATI, but jesus. In the last year there's been nothing but issues with their drivers.


Only problem I have had is if I try to use video capture software in fullscreen/windowed fullscreen. Otherwise the engine has been very stable and buttery smooth, using the beta crimson 16.5.2

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AirRaid said:

Then the "Game Ready" drivers for Doom came out and I've had no problem since.

I made that thread for a good reason too, you know... ;)

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That cacodemon fireball hit me so hard it closed the game.

Other than that and the previous issue mentioned, I haven't had any major technical problems.

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