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burgerobot

GZDB and Mods... [SOLVED]

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Is it possible to make GZdoom builder launch with a mod when I press "test map"?

I think it would be really nice if I could automatically run with mods when I test because Ketchup is great, and I really like using it when I play doom.

Sure, I can just save my wad and then launch it with Ketchup from my GZdoom folder, but it's a pain in the ass... Can anyone help?

EDIT: I figured it out! All I had to do was add a .pk3 resource in the testing options.

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