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Texture naming in packs

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How do you guys name textures in your packs so that you can easily find what you want? I guess with some you can easily identify a class, like BRIK, DOOR, WOOD, ROCK or whatever. Or do you group by visual style, color or something else?

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I prefer primary grouping by visual style and secondary grouping by a simple description of the texture's appearance in its name. For example, let all techbase textures start with a certain prefix (preferably a short one, like a one-letter prefix), all city textures with another prefix, all hell textures with yet another prefix, etc. - and after this prefix, put descriptory names like "DOORXXX" or "STONEYY", possibly similar to IWAD texture names if the custom textures was based on them.

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