Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
spectre0618

E1M3: Toxin Refinery Revisited (My newest Snapmap project)

Recommended Posts

Really tried to keep the feel of the original while working around some of the limitations in snap map and creating something new. The secret exit is still there (and worth a boatload of points) and there are hidden weapons and powerups throughout the map as well which are also worth points.

You can still exit via the same quicker way but you will get far more points the long way (secret exit) and each hidden item you find will score you more points as well. Not to mention they will make the battles a fair bit easier.

And of course I would love any feedback (good or bad) as I always like to improve.

Search/Share code: GRRUWWDT

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×