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SeventhSentinel

A voice for Freedoomguy

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Thanks, Voltcom9.

SeventhSentinel, do you have the original 16-bit versions? I can convert them to 8-bit in such a way that they won't get that awful white noise added to it.

Speaking of that, I've been thinking of cleaning up many existing sounds with this problem.

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Really liking these; it's nice to hear Freedoomguy with his own unified set of voice clips instead of a bunch from what feels like a bunch of sources. (IIRC currently the player death sound is the same as one of the monster death sounds; that is odd to hear, to say the least)

The new OOF and NOWAY are much better than your previous take, too!

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