SharkLordSatan Posted June 21, 2016 So recently I got some sprites that I think would look great as textures. I'm just wondering how one would make a usable texture? (They're Covenant-styled wall textures by the way) 0 Share this post Link to post
illuknisaa Posted June 21, 2016 I'm assuming you know how to use slade. You put them in between tx_start and tx_end markers or if you are using pk3 file structure you put then in the texture folder. 0 Share this post Link to post
scifista42 Posted June 22, 2016 Only a couple advanced Doom ports support TX markers or pk3s. For a way compatible with all ports, see http://doomwiki.org/wiki/Adding_custom_textures. 0 Share this post Link to post