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The old Dooming salts here thought my last maps were a bit on the easy side. So here's my attempt at creating something a little more punishing. Works with GZDoom and PrBoom+.

A classic-style cramped brick and metal smelter, with some jumps for the thinking man and some shooting demons for the brutal man. The path to the yellow key is dark and full of terrors- you may need to kill the enemies in your way more than once. ;)

Get it here:

Preview image here:

Posting for critique. I'm particularly interested in feedback on the difficulty- is it fair or bullshit?

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