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Blastfrog

Doom: Unmaker Edition

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I like the idea of bringing PSX Doom's extra details to the PC version.

However, the game ends for me after E1M8, as it cannot load E2M1. I am playing the mod with Doom II, as I could not get it to load with The Ultimate Doom. For some reason, "Opening to Hell" plays in the main menu as well as throughout E1M1.

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I remember you talking about this, glad to see it getting work done on. Any plans to include E1M10 from the Xbox version too?

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Anyone else interested in commenting on this? I'm looking for as much feedback as possible.

I'm probably going to revert the boss maps back to normal and remove the extra secret in E1M4, as I feel I went too far in that regard. I generally stand by the other changes I've made, however.

JohnnyTheWolf said:

However, the game ends for me after E1M8, as it cannot load E2M1.

You used the .bat to load it, right?

In any case, it's an early WIP.

Death Egg said:

Any plans to include E1M10 from the Xbox version too?

Absolutely, as well as MAP33 for Doom 2. Because they suck so bad, however, I'm going to radically redo them to be a little more up to standards.

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