Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
MancubusBruiser1988

GZ Doom Builder. Doom one sky question

Recommended Posts

Hey, New here and new to using GZ Doom builder..

In gz Doom builder is there any way to have textures from both D1 AND 2 at the same time?? It says it's not a good idea to have two IWADS running (loaded). also the D2 sky textures over ride the D1 sky textures.. which is annoying cause I want the D1 sky in my map..

What do I have to load in order to have all the textures from both Doom's and be able to have the Knee deep in the dead sky?

Thanks.

Share this post


Link to post

In "zdoom in udmf" format you don't use gzdoom builder to change sky textures. For that you need slade.

http://zdoom.org/wiki/MAPINFO
See map definition.

Also i think there is a texture pack that contains all the missing doom1 textures. It's better to use that rather than load both doom1 and doom2. Goto http://realm667.com/index.php/en/texture-stock-mainmenu-152-97360/doom-style-mainmenu-153-87237.

Share this post


Link to post
MancubusBruiser1988 said:

Where do I put them?

Into the "Resources" box in the "Map Options" window that pops up when you are starting a new map or when you go to "Edit -> Map Options".

Share this post


Link to post

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×