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MancubusBruiser1988

GZ Doom Builder. Doom one sky question

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Hey, New here and new to using GZ Doom builder..

In gz Doom builder is there any way to have textures from both D1 AND 2 at the same time?? It says it's not a good idea to have two IWADS running (loaded). also the D2 sky textures over ride the D1 sky textures.. which is annoying cause I want the D1 sky in my map..

What do I have to load in order to have all the textures from both Doom's and be able to have the Knee deep in the dead sky?

Thanks.

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In "zdoom in udmf" format you don't use gzdoom builder to change sky textures. For that you need slade.

http://zdoom.org/wiki/MAPINFO
See map definition.

Also i think there is a texture pack that contains all the missing doom1 textures. It's better to use that rather than load both doom1 and doom2. Goto http://realm667.com/index.php/en/texture-stock-mainmenu-152-97360/doom-style-mainmenu-153-87237.

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MancubusBruiser1988 said:

Where do I put them?

Into the "Resources" box in the "Map Options" window that pops up when you are starting a new map or when you go to "Edit -> Map Options".

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