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MD2 Artists?

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Are there any artists out there that know the ins and outs of 3D Modelling and would like to join an "Alien Ghost" story project? I'll also need a lot of made up otherworldly giant insect breeds. If you know the spine insertion (if MD2 does that for Doom) and would like to help out, I can try to finish more of the plot from notes and memory as well as character descriptions. I would like to shoot for a cacoward but it'll take some time. I'll have to set up a separate self-running "project" php website from prefab scripts to keep communication at times.

Another thing will be "Entranced" soldiers/security/humans around the neighborhood with black eyes (all pupil) as well as all of the main bosses, Revenant, Mancubus, as differently themed bosses with different backstories and reasons... in different forms. (Revenant is skelly, Mancubus is tubby, Archvile is the ghost of their bipolar father Drakar)... Spiderdemon is just a giant spider, not mechanical, and the Cyberdemon is "the beast" and not cybernetic. I'll also need an army of spirit (nearly invisible) alien warriers soaked in visible blood to be almost covered. Eventually ghost versions of each boss should exist... I can list more as I think harder, but I promise the plot has been worked and reworked and once the final draft is posted it will be well worth the while.

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levir, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done.™

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yeah I was a bit cocky with the Cacoward comment but it's something to work for primarily to do my best and overkill it. (this is levir -- I'm not losered but can't post and needed a new name anyway for my first series which I promise to keep)

I did have a second question. Once a team is set up are there non-forum communications such as PMs or other things... how has a successful wad been structured (and implemented/timed) teamwise? Any insight from previous projects?

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