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ZDaemon Thursday Night Survival #256 - Plutonia Nightmare! - The Finishing

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It's the time. You were given a generous month to recover from the woes caused by Part II but now we need you to get up and join us so we can finally conquer this challenge together. With another milestone session, TNS #100000000 (or TNS #256 if you still use that centuries-old decimal system) shall see the completion of this great journey. If you want to be a part of this, see you there!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Nightmare!
IWAD: Plutonia
PWADs: plutmidi (optional)
Maps: 25-32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 7th July 2016

Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)

Get ZDaemon and join in.

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Maaaaaaaaan I wish I could make this one, the last one looked like a total blast!

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Yeah, it's too bad you weren't there. I was wondering if you were gonna drop in at some point.

I did stream some of this over YouTube - unfortunately, I had the settings lower than I should have due to some tests I was running with OBS recently so it's only in 240p (sorry). I'll try and get it right next time.

Also here is the bald eagle that was seen outside my window while playing Go 2 It, lol.

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Two videos, cool! Looks like I won't be missing out on the fun completely.

Some of my fav moments from valk's video:

  • 4:55 perfect respawns xD
  • followed by Looper's run for bk
  • the bfg duel at 20:08 :)
  • Anima triggering that upgraded trap at 28:32 xD
  • 31:30 GJ ANC xD
240p worked well for me. The messages well still nicely readable given that you play on lower resolution or use large fonts. As for anything else, we don't exactly play Doom for the graphics :)

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rhinoduck said:

Anima triggering that upgraded trap at 28:32 xD

I legitimately laughed out loud at that part; a very unfortunate placement of the suicide bomber.

It's likely because I play TNS windowed + lower resolution video settings that it came out this way. Glad to hear you enjoyed it anyway - hopefully if I do it next time it will look better though.

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Session statistics for this week:

First blood:
ErisFalling | shot by a sergeant 2 seconds after joining

First blood in subsequent rotas:
2nd rota (total randomization with -fast): Ancalagon | perforated by a chaingunner 13 seconds after joining
(Ancalagon died while -fast wasn't in effect yet. Because of the change in maplist first blood in 2nd and 3rd rota occured in MAP16.)
3rd rota (random damage with -fast): madkp2 | splattered by a cyberdemon 8 seconds after joining

Peak server population:

Overall number of players that connected during the session:

Player death counts by obituaries (1st rota/2nd rota/3rd rota):

    3 killed themselves. (0/3/0)
    25 died. (1/24/0)
    28 mutated. (15/12/1)
    1 was squished. (1/0/0)
    0 went boom. (0/0/0)
    27 should have stood back. (18/7/2)
    9 were killed by a zombieman. (8/1/0)
    100 were shot by a sergeant. (99/0/1)
    96 were perforated by a chaingunner. (92/3/1)
    0 were slashed by an imp. (0/0/0)
    11 were burned by an imp. (11/0/0)
    2 were bit by a demon. (2/0/0)
    5 were eaten by a spectre. (3/0/2)
    28 were spooked by a lost soul. (26/2/0)
    2 got too close to a cacodemon. (2/0/0)
    31 were smitten by a cacodemon. (29/2/0)
    4 were punched by a revenant. (4/0/0)
    71 couldn't evade a revenant's fireball. (68/2/1)
    62 were squashed by a mancubus. (56/3/3)
    17 let an arachnotron get them. (17/0/0)
    5 were gutted by a Hell Knight. (5/0/0)
    97 were splayed by a Hell Knight. (95/2/0)
    1 was ripped open by a Baron of Hell. (1/0/0)
    31 were bruised by a Baron of Hell. (27/3/1)
    58 were incinerated by an archvile. (46/11/1)
    4 stood in awe of the spider demon. (4/0/0)
    271 were splattered by a cyberdemon. (252/15/4)
    0 were surprised by the zombie's weaponry. (0/0/0)
    0 were mauled by a Mauler Demon. (0/0/0)
    1 was charred by a pain soul. (0/1/0)
    2 were melted by a pain soul. (0/2/0)
    0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0)
    6 were perforated by an Arachnophyte. (0/6/0)
    152 couldn't dodge a destructor's rocket. (0/152/0)
    0 were terminated by the Badass Cyberdemon. (0/0/0)
    1150 deaths overall. (882/251/17)
Session lasted for 8 hours and 45 minutes and ended in the 3rd rota with the last map played being MAP17 which was also the last finished map.

Maplist for 1st rotation contained only 8 maps so starting with the 2nd rota maps 16-24 were also added to the maplist.

top 10 players with most deaths (deaths/joins, death ratio):

fred512          80/84,  95.24%
ErisFalling      77/77, 100.00%, womp womp
Keyboard_Doomer  73/84,  86.90%
valkiriforce     58/71,  81.69%
DaIcemann76      55/57,  96.49%
Kasperi01        40/46,  86.96%
BlooditeKrypto   39/46,  84.78%
Ziutek           34/39,  87.18%
Malfunction      33/36,  91.67%
AnimaZero        32/35,  91.43%

Additional statistics specifically from the Nightmare! rotation:
       Map                   Attempts     Deaths      Time spent      Note
                              needed                  on the map
MAP25: The Temple of Darkness   21          198           43:25
MAP26: Bunker                    7          124           29:10
MAP27: Anti-Christ              11          148           22:17
MAP28: The Sewers                2           31           17:51
MAP29: Odyssey of Noises         1           19           09:31
MAP30: The Gateway of Hell       1           13           01:41
MAP31: Cyberden                  1           11           01:25
MAP32: Go 2 It                  19          338        03:24:12        *
TOTAL                           63          882        05:29:32
* Starting with the 6th try join limit was extended from 3 to 5 minutes and all players got a megasphere as they joined.

882 deaths and the net time of 5 hours, 29 minutes and 32 seconds constitute 2.68 deaths per minute. Eazy :P

End level scoreboards for the successful attempts:









Plutonia Nightmare! Part I statistics
Plutonia Nightmare! Part II statistics

We are finished! Thanks to everyone who joined us throughout this craziness and see you all on TNS #300: Hell Revealed Nightmare!

Just kidding :P

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