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DemilinX

ZDoomGL and WindowsXP

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I just upgraded to WindowsXP and ZDoomGL is running slower than a slug. The game loads, albiet slowly, and display fine but the frames-per-second must be around 0-5fps. I tried reducing the resolution to 640x480 yet it still is unbearable in its slowness. My system was able to handle it just fine when I had Windows 98 installed. Does any one know what is wrong?

system specs:
AMD 1900+ (1.2GHz)
GeForce 2 MX 32MB SDRAM
Turtle Beach Santa Cruz II sound card PCI
384MB PC133 RAM

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Do you have the latest Windows XP video card drivers?

It's also a good idea to disable virus scanners, since mine caused ZDoomGL and Jdoom to take waay too long to load up...

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SlayeR said:

Do you have the latest Windows XP video card drivers?


Yes.

It's also a good idea to disable virus scanners, since mine caused ZDoomGL and Jdoom to take waay too long to load up...


I disabled my virus scanner but the game still loads slowly and runs horribly slow. I'll give JDoom a try and see if it has the same problems and try to determine if this a ZDoomGL specific glitch.

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