Naked Snake Posted August 2, 2002 ...omg FINISH IT NOW! /me wipes the drool from his chin 0 Share this post Link to post
DooMBoy Posted August 3, 2002 So, Maonth, when can we expect the finished version? 0 Share this post Link to post
mmnpsrsoskl Posted August 3, 2002 DooMBoy said:So, Maonth, when can we expect the finished version? The day after Millennium comes out...:P 0 Share this post Link to post
fen boi Posted August 3, 2002 Looks great, the bloodstain on the floor is a really nice touch 0 Share this post Link to post
Spike Posted August 3, 2002 Excellent stuff! Love the bloodstains... tho i'm not too sure bout the face on the status bar, but that's just a niggly thing. Keep up the good work! 0 Share this post Link to post
Vegeta Posted August 3, 2002 I don't like the status bar face, but the level look as a Quake 2/3 map, good job! 0 Share this post Link to post
Fletcher` Posted August 3, 2002 see dog drool: yes i am drooling all over my keyboard i like, like i 0 Share this post Link to post
Livo Posted August 4, 2002 Very nice...are there any planned weapon model replacements? 0 Share this post Link to post
pritch Posted August 4, 2002 The face is like that because Our Hero is a cyborg; can you be more specific? What's wrong with it? 0 Share this post Link to post
esayeek Posted August 4, 2002 whats that message at the bottom right above the statbar? in yellow? 0 Share this post Link to post
Shaviro Posted August 4, 2002 esayeek said:whats that message at the bottom right above the statbar? in yellow? Type PUKE 500 in the console to view mission objectives. It only features in the beta, as when we're done it'll be implemented in a .cfg so you only have to punch 'o' to view them. 0 Share this post Link to post
dsm Posted August 5, 2002 pritch said:When we've finished the story! Correction: When our "lazy" level designers can get arsed to complete some levels AND when we can reach an agreement on the storyline. 0 Share this post Link to post
Shaviro Posted August 5, 2002 dsm said:Correction: When our "lazy" level designers can get arsed to complete some levels AND when we can reach an agreement on the storyline. heh. Have you got any idea how long it takes to make a level with this particular theme? :P 0 Share this post Link to post
dsm Posted August 5, 2002 My apologies, I thought you told me that they basically had to many other things to do than to work on maps. 0 Share this post Link to post
ReX Posted August 6, 2002 Shaviro said:Some 3057 screens.Impressive! Most impressive! 0 Share this post Link to post
Vegeta Posted August 12, 2002 Maonth, Would you like to add a new boss to your project? I'm currently finished an upgraded version of the Cyberdemon, and now I'm working in a new spider. Tell me if you're interested. 0 Share this post Link to post
Vegeta Posted August 12, 2002 Vegeta said:Maonth, I'm currently finished Oops... 0 Share this post Link to post
Shaviro Posted August 12, 2002 Vegeta said:Maonth, Would you like to add a new boss to your project? I'm currently finished an upgraded version of the Cyberdemon, and now I'm working in a new spider. Tell me if you're interested. Well. You could start by going on IRC. #zdoom on openprojects :) 0 Share this post Link to post
dsm Posted August 14, 2002 Vegeta said:Maonth, Would you like to add a new boss to your project? I'm currently finished an upgraded version of the Cyberdemon, and now I'm working in a new spider. Tell me if you're interested. Interesting, very interesting - maybe I could update it further if needed :-) 0 Share this post Link to post
Vegeta Posted August 14, 2002 Really? I have no idea how to enter to IRC #zdoom. Currently I only have a new cyber, one with both cyber arms and legs, similar to that of "All Hell Breaks Loose", but a lot more detailed and realistic, also I didn't resized the sprites. Now I'd like to start with a cyber with no cyber parts (something like a big Baron), and a cyber with spidermastermaind's legs (I suppose that this is the most interesting of the trio). I really like your project, but I'm quite bored of spectacular levels with no new bosses. I don't need any new minor monsters, but a new boss is allways something cool for everyone. If you like the idea I can send you a wad with the sprites of the first cyberdemon (you can do with it what you want). 0 Share this post Link to post
Use Posted August 15, 2002 Looking very sharp. Are you using Wadauthor? everything looks very futuristic and clean, really nice. 0 Share this post Link to post