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invictius

Possible to spectate in wads other than zdaemon?

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You can do this in Zandronum using the `spectate` console command. It works even in single-player.

You can also pull this off with plain old ZDoom using the following console command (actually three commands and a variable setting in one):

notarget;fly;noclip;r_drawplayersprites false

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AlexMax said:

You can do this in Zandronum using the `spectate` console command. It works even in single-player.

You can also pull this off with plain old ZDoom using the following console command (actually three commands and a variable setting in one):

notarget;fly;noclip;r_drawplayersprites false


Can you bind a series of commands like that to a key?

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Yes.

bind K "notarget;fly;noclip;r_drawplayersprites false"
To be able to use the same key for toggling the behavior on and off, the last command should be changed to toggle the value of r_drawplayersprites, instead of just always setting it to false. So:
bind K "notarget;fly;noclip;toggle r_drawplayersprites"

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scifista42 said:

Yes.

bind K "notarget;fly;noclip;r_drawplayersprites false"
To be able to use the same key for toggling the behavior on and off, the last command should be changed to toggle the value of r_drawplayersprites, instead of just always setting it to false. So:
bind K "notarget;fly;noclip;toggle r_drawplayersprites"


Is there a way to do it without HOM on zdoom? Zdaemon style, where walls are solid but not doors.

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A mostly similar effect (maybe even the exact effect) can be achieved by setting the player's height to zero. That requires either DECORATE or ACS, though.

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