Mordeth Posted July 30, 2016 From drdteam build 607 and higher, the action 282: "sector ceiling movement to 3dmidtex as vertical scroll" fails to scroll the total number of units the control ceiling actually moves. It stops somewhere halfway through. Last known build that still works correctly is 508. Edit: oops, 607 not 667. Corrected. 0 Share this post Link to post
printz Posted July 30, 2016 Build 667? I see in http://devbuilds.drdteam.org/eternity/ builds 550, 607, 613 and 634. 0 Share this post Link to post
Altazimuth Posted July 30, 2016 Do you happen to have an example wad? I tried to use your bug2.wad (the one which had the crashes with fake floors and walking through textures in portal areas, the polyobjects not rotating properly, and the 3dmidtex desync) but it still seems to work fine, even after extending the ceiling upwards. 0 Share this post Link to post
Mordeth Posted July 30, 2016 Oops meant 607 not 667. Corrected in post. 0 Share this post Link to post
printz Posted July 30, 2016 Did you also test with 550 (f82a0ed)? (508 = fd12c16, 607 = e847d02) 0 Share this post Link to post
Mordeth Posted July 30, 2016 printz said:Did you also test with 550 (f82a0ed)? Just did: 550 works correctly. 0 Share this post Link to post