TheBloodbanshee Posted August 1, 2016 Environment as in the graphics filter in a Module's options. With the Module logic piece, we're capable of triggering the changing of the environment in any module. (For example, from Player Proxy, On Intensity Changed > Module > Change Environment) When exactly was this feature implemented? I recall not being able to do this, seeing other people complaining that it wasn't a feature, and I didn't see it in any past changelogs, nor have I ever seen it being used in a single map... 0 Share this post Link to post
Dr.Luurve Posted August 1, 2016 This feature came in last Friday with the hell modules. 0 Share this post Link to post