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tempdecal.wad

ZDoom - Crouch Sprites ?

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Can anybody help me in getting this to work pls ?, As you can see below i have all frames for Crouch animation ready :



I Also added the required Player.CrouchSprite line :



But they have no effect ingame, Player sprite just gets resized instead of displaying Crouch sprites ...

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Is the player class for which you define Player.CrouchSprite actually the one that you play with ingame? Did you load it via PlayerClasses command in MAPINFO/GameInfo, as described here? Also:

Player.CrouchSprite">

For the crouch sprites you have to define all frames apart from the dying and gib frames.

So, in your case, the problem could be that not all sprites in your player class's states have their crouching counterpart sprites with the same frame letters and just a different 4-letter prefix.

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scifista42 said:

So, in your case, the problem could be that not all sprites in your player class's states have their crouching counterpart sprites with the same frame letters and just a different 4-letter prefix.

Lol i think this is what's happening, Thanks for the help .

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