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Lifts that operate off of switches and lifts that you push "use" on directly in order to use are in fact one in the same. Just put the action on the lift lines rather than a switch. Tag still needed.

I think zDoom and other newer formats allow for "Direct" actions on everything, so by that token you could also use a DR - Lift type of action on the lines that make up the lift with no tag.

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In Doom Builder 2 or GZDoom Builder, it's "Flip Linedefs" in the "Linedefs" menu that appears when you edit the map in Linedefs mode, or a keyboard shortcut "F".

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