YukiHerz Posted August 31, 2016 Just a single map for Freedoom i put together in about 8 hours, pretty straightforward and not too difficult. Tested with Chocolate Doom, Doom Retro and ZDoom, there's only one known bug, a visual anomaly that probably has a well stablished name that i don't know of, in the exit switch. ONLY run with Freedom Phase 1 because some textures don't exist in Ultimate Doom. Download: https://www.dropbox.com/s/bphqod8kjsdt7l1/FP1E1M1.wad?dl=0 Freedoom Version: https://www.dropbox.com/s/ezg220hsxhp89gb/F1C1M2.wad?dl=0 0 Share this post Link to post
Pencil of Doom Posted September 1, 2016 Hmm, a Freedoom map, i will defenitly play this. 0 Share this post Link to post
Voros Posted September 2, 2016 Please add the lower difficulty levels. 0 Share this post Link to post
YukiHerz Posted September 2, 2016 Updated with some tweaks for low difficulty, some detailing changes and minor things, also comes with a few flats that i needed. 0 Share this post Link to post
Voros Posted September 3, 2016 I don't think I can add this to Freedoom if it comes with custom content. Could you please edit it so that it doesn't use those extra flats? I'll happily add it to Freedoom! 0 Share this post Link to post
Voros Posted September 3, 2016 Cool! Be sure to say when you updated, so that I can DL it. 0 Share this post Link to post
YukiHerz Posted September 3, 2016 2nd link is a version without any extras and flats replaced with vanilla freedoom's. 0 Share this post Link to post
YukiHerz Posted September 4, 2016 Not really, can't think of anything atm. 0 Share this post Link to post
Voros Posted September 17, 2016 There's an HOM. Mind the crappy resolution: http://www.filehosting.org/file/details/602250/IMG_20160917_083253.jpg 0 Share this post Link to post
YukiHerz Posted September 20, 2016 Could you host the image somewhere else? I don't feel comfortable giving my email to some random file hosting service. 0 Share this post Link to post
Voros Posted November 30, 2016 No. On a side note, i think you should increase the monster/item count to fit C1M2 better. And there are more than 200 new textures available in Freedoom now. Why not use those? i still didn't upload that screenshot of the HOM, did i?:/ 0 Share this post Link to post
YukiHerz Posted November 30, 2016 I'll see what I can do about expanding the map and retexturing, since now I have more trim textures :p. 0 Share this post Link to post