Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Mewdoom

Zdoom, change the chance of attacking ?

Recommended Posts

Hello guys,

I try couple of monsters from monsters.wad, they are very nice but somes are too aggressive or too fast. I try to adjust monsters chance to enter into an attack state to make a good balance to let the player chance to hide and shoot them.

I dont know what make them attack often and adjust the attack fire rate. Like the Afrit.

Share this post


Link to post

http://zdoom.org/wiki/Actor_properties#MinMissileChance

Note that this is a chance of entering missile state per one call of A_Chase in the monster's walking animations. The frame durations of the monster's walking animation frames influence how often A_Chase gets called. The lesser durations, the more often A_Chase gets called per second, and the more aggressive the monster tends to be.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×