mgr_inz_rafal Posted September 3, 2016 Hi, I just finished my new map, first one in the looong time. I started it with Vanilla-compatibility in mind, but it turned out to be soooooo easy to add details in GZDoomBuilder that I quickly run out of visplanes :) Totally different editing experience than WadAuthor several years ago... Also, the ACS scripting adds infinite possibilities, so I didn't hesitate to use some tricks. And these 3D floors, and polyobjects... Map is for SINGLE PLAYER and 4-player-coop only and there are NO SKILL SETTINGS implemented. I found it a bit challenging, yet beatable from pistol start. Please SAVE OFTEN if you dare to play. It took me 4 attempts to complete, despite knowing all secrets, traps and tricks :) Tested with zDoom only! Here's the map: http://chabowski.eu/DOOM_custom_maps/Intestinal_Clog_of_The_Satan/clog.wad Time for some screenshots: Below is a link to the 100% .lmp file for zDoom and the overall view: Spoiler http://chabowski.eu/DOOM_custom_maps/Intestinal_Clog_of_The_Satan/clog_(zDoom).lmp There is also a YT video being uploaded, but it'll take few more hours. Trivia: - Usage of BRICK11 - Taken advantage of my arch-builder plugin - Vertex 5510 needs to be misplaced to prevent strange rendering errors in the permieter - Taken care of the automap - it should present all the linedef correctly (secrets, etc.) - I used slow lifts :) - No jumps or rocket-jumps allowed Now I will try to make one or more vanilla maps. All these modern source-port features are so nice, but nostalgia always wins :) I like to play and edit DooM the old way. What I would miss the most is: - Ability to set light level separately for ceil/floor - Flat alignment and rotation - Use "normal" textures as flats Enjoy! Any comments are greatly appreciated! 0 Share this post Link to post
Walter confetti Posted September 3, 2016 Sure that's a title for a map. Anyway looks good, downloaded! 0 Share this post Link to post
Koros Posted September 6, 2016 Is there a reason there is no BGM? Its kinda weird not playing with some sort of music playing. 0 Share this post Link to post
mgr_inz_rafal Posted September 6, 2016 The only reason is an oversight on my part :/ 0 Share this post Link to post
MFG38 Posted September 6, 2016 Title's, uh... interesting. Either way, looks cool. I'll give this a go. 0 Share this post Link to post
mgr_inz_rafal Posted October 17, 2016 I just stumbled upon this... https://www.twitch.tv/mrzzul/v/88738641 ...and somehow I feel tempted to watch the full playthrough by "mrzzul". Is there a way to view past streams? Sorry if it's a lame question, but I couldn't find an easy way to do it (I am not acquainted with the Twitch platform at all). 0 Share this post Link to post
Killer5 Posted October 18, 2016 @mgr_inz_rafal Benjogami linked me your post. I did play your map a while ago. Twitch removes saved past streams eventually if they are not made into highlights. Here is a playthrough I made today if you are interested. I have been testing a bunch of stuff lately and wanted to give you another playthrough. https://www.twitch.tv/mrzzul/v/95629971 0 Share this post Link to post
mgr_inz_rafal Posted October 18, 2016 Nice! Thanks for the video. I myself had problems finishing this map, but you ran through it commando-style :) Hope you enjoyed the traps :) Anyway, the reaction to the monster-fountain in the first video was splendid. 0 Share this post Link to post