Memfis Posted September 9, 2016 GO HERE FOR THE PROJECT THREAD: https://www.doomworld.com/vb/wads-mods/90697-doomworld-mega-project-2016-sign-ups-submissions/ --- Original post --- Well, where is it? If scifista42 doesn't want to organize it, maybe someone else can? We can't have it die. Come on, it's a MEGA project! 0 Share this post Link to post
gaspe Posted September 9, 2016 It would be nice to make something about this. And pretty much remain 4 months to make a map. 0 Share this post Link to post
Voros Posted September 9, 2016 Memfis is back? I thought you locked yourself out by giving yourself a ridiculous password. Also, what project? 0 Share this post Link to post
Koros Posted September 9, 2016 I agree. It's a shame this project has to die this year. If in not mistaken, the 2015 project is not even completely fished yet. It's still in beta and has not been uploaded to Id games 0 Share this post Link to post
Wereknight Posted September 9, 2016 Jimp Argon said:I agree. It's a shame this project has to die this year. If in not mistaken, the 2015 project is not even completely fished yet. It's still in beta and has not been uploaded to Id games This. So, well... it WILL be... but in December for vanilla only. At least I suppose so... 0 Share this post Link to post
Tristan Posted September 9, 2016 It's a WAD series. If there isn't one this year there can still be one next year, what's all this about it dying? 0 Share this post Link to post
yakfak Posted September 9, 2016 this might be a hint that the mega-projects should be run on an alternating basis. it's rad that scifista wants to spend time preparing a massive stack of levels but it's true that a second curator could have started the next project back in January! 0 Share this post Link to post
Koros Posted September 9, 2016 Eris Falling said:It's a WAD series. If there isn't one this year there can still be one next year, what's all this about it dying? Well seeing as how this was an on going thing since 2012. I figured the tradition would have died if one did not come out this year as well. 0 Share this post Link to post
Jaws In Space Posted September 9, 2016 Jimp Argon said:I agree. It's a shame this project has to die this year. If in not mistaken, the 2015 project is not even completely fished yet. It's still in beta and has not been uploaded to Id games Pretty sure that the wad has been done for a few month's now. The only thing preventing it from being uploaded is that Scifista needs more info about textures & midis used for the text file. 0 Share this post Link to post
valkiriforce Posted September 9, 2016 Why don't we just start making maps right now and post them right here in this thread? It'd be better than nothing, then we could compile and release them by the end of the year or whenever is a good time for it. And remember, we can't let this happen next year... 0 Share this post Link to post
Koros Posted September 9, 2016 valkiriforce said:Why don't we just start making maps right now and post them right here in this thread? It'd be better than nothing, then we could compile and release them by the end of the year or whenever is a good time for it. And remember, we can't let this happen next year... ^ This 0 Share this post Link to post
TimeOfDeath Posted September 9, 2016 I'll organize it. From now until December 31 (strict deadline). Any map format, but no new textures/flats/sprites. Someone else can do 2017, though. 0 Share this post Link to post
Memfis Posted September 9, 2016 Awesome, thanks for saving the day! Do you want this to be the official thread or you'll make another one? I can put some info in the first post if needed. Also I'm excited about the no textures rule. I want to see what people can do with the iwad content. 0 Share this post Link to post
TimeOfDeath Posted September 9, 2016 I'll start a new thread so I can edit it etc. Thanks for starting this thread though, and it's cool that people are interested. :) 0 Share this post Link to post
scifista42 Posted September 9, 2016 Jaws In Space said:Pretty sure that the wad has been done for a few month's now. The only thing preventing it from being uploaded is that Scifista needs more info about textures & midis used for the text file. That's right. Though I feel that the remaining resources might not be identified ever at all. Anyone agrees to upload DMP2015 as is to /idgames, leaving the "???" marks at unidentified resources in the textfile, and possibly update the textfile on /idgames if any of the resources will be identified in the future?TimeOfDeath said:I'll organize it. From now until December 31 (strict deadline). Any map format, but no new textures/flats/sprites. Someone else can do 2017, though. I'm OK with this, even though I was thinking about a merged DMP 2016+2017, running from now to the end of 2017, after releasing DMP 2015 so late. I'd only like to recommend some guidelines for using custom skies (if they'd be allowed at all), for the sake of making the project easier to compile: -If you're mapping with vanilla or limit-removing compatibility in mind, beware that your map's custom sky may not be used in your map in the final map compilation. -If you're mapping with Boom compatibility in mind, set your map's sky via sky transfers (line action 271), NOT via replacing RSKY1 patch or SKY1 texture. -If you're mapping with (G)ZDoom compatibility in mind, set your map's sky via MAPINFO, NOT via replacing RSKY1 patch or SKY1 texture. 0 Share this post Link to post
Suitepee Posted September 9, 2016 If this project actually gets done by the end of the year or within the first month of 2017, I'll eat some kind of hat. Best of luck to anyone making a map for this! (I still need to play DMP2015) 0 Share this post Link to post
Du Mhan Yhu Posted September 9, 2016 Suitepee said:I'll eat some kind of hat. Will you stream it? Edit: I was kind of disappointed to see this wasn't sign ups. 0 Share this post Link to post
Walter confetti Posted September 9, 2016 TimeOfDeath said:I'll organize it. From now until December 31 (strict deadline). Any map format, but no new textures/flats/sprites. Someone else can do 2017, though. Yay, it's back! Also "welcome back" to your old-self, memfis / kuchitsu! 0 Share this post Link to post