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How do I set music start in PrBoom?

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Although this is a quite simple task with scripting in Zdoom, I thought it was not possible to set a start "trigger" for music in PRBoom. But, recently, while playing Ancient Aliens with PRBoom, I noticed the music only starts after the intro section of the map. I opened it in Doombuilder, but didn't find any clues. Does anyone know how Skillsaw did it?

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