CrimCuttle Posted September 17, 2016 Please note I'm using GZDoom Builder, which is an unofficial version of Doom Builder. For some reason, when I try to put monster Things in my map, they do not appear in the test run. How do I fix this? 0 Share this post Link to post
MaxED Posted September 18, 2016 In the "Test Map" drop-down, choose a difficulty with the alive cacodemon icon (the ones with the dead cacodemon launch the game with "-nomonsters" command line parameter). 0 Share this post Link to post
CrimCuttle Posted September 18, 2016 MaxED said:In the "Test Map" drop-down, choose a difficulty with the alive cacodemon icon (the ones with the dead cacodemon launch the game with "-nomonsters" command line parameter). Ah, that may be it. Thanks! 0 Share this post Link to post