Yousuf Anik Posted September 21, 2016 (edited) DSDA page Hello everyone, post your Helldoom demos here. Helldoom, a 12-level wad is made by Javier Fernando Almenara Otoya. Maps are playable in PrBoom complevel 2. But map 10, 11 and 12 aren't maxable in PrBoom, according to the text file those maps should be played in ZDoom based port and may require other files such as deh/bridge file. So I think you should just skip those 3 maps! First 9 maps (map 1-9) are fine and maxable in PrBoom port. This is the DSDA page for Helldoom, it also includes my demos: [removed old DSDA link - Maribo] I'm looking forward to see more people record demos for this wad :) Edited February 28, 2023 by Maribo 0 Share this post Link to post
Ancalagon Posted September 21, 2016 Yousuf Anik said:Maps should be fine with complevel 2 as the maps are simple, short Doom2 maps. But map 10, 11 and 12 can give some problems, according to the text file those maps should be played in ZDoom based port. Other 9 maps are maxable in PrBoom. Map 11 and 12 should be doable in PrBoom I think but map 10 is a real problem! What? 0 Share this post Link to post
Yousuf Anik Posted September 21, 2016 Ancalagon said:What? Yeah first 9 maps are okay but map 10, 11 and 12 is problem. Have you played it buddy? 0 Share this post Link to post
GoneAway Posted September 21, 2016 Why do people make threads without any demos? 0 Share this post Link to post
Yousuf Anik Posted September 21, 2016 kraflab said:Why do people make threads without any demos? I have some nm-speed demos for this wad. http://doomedsda.us/wad2758.html 0 Share this post Link to post
Yousuf Anik Posted September 21, 2016 Map 01 uv-max in 00:29hd01-00x29.zip 0 Share this post Link to post