TeamTNS Posted September 21, 2016 This...is...TNS! Sporting eighteen maps, Sparta 2 is the latest offering from mapping superstar and former TNS fast death expert, cannonball, who has contributed to many community projects, including the Slaughterfest series. Historically, cannonball's maps in TNS have generally come with brutal starts on pain rotation, so let's see how this goes! As a bonus, the three maps of the first Sparta will be added to the end of the maplist DMFLAGS: 1174487140 / 806496256 / 0 Skill: Ultra Violence IWAD: doom2 or freedoom080 PWADs: S2PVb1; spartabugfix Maps: 01-16, 31-32, 19-20 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 22nd September 2016 Euro session: 19:00 BST/14:00 EDT at [SDA], Germany (usually lasts over 6 hours) Get ZDaemon and join in. 0 Share this post Link to post
Memfis Posted September 21, 2016 Mmm. Does it have coop cybers like in Concerned? 0 Share this post Link to post
cannonball Posted September 21, 2016 Regarding cybers, I don't think it is as bad as Concerned at least, in terms of when they first appear and the frequency as it it fairly similar to single player. Other monsters on the other hand I might have used more liberally in co-op. Oh god I haven't revisited that old wad for years, it probably looks and plays like total garbage haha. 0 Share this post Link to post
Tristan Posted September 21, 2016 MAP21 removed from maplist because LOL dehacked. Modified monster spawner codepointers in Sparta 2 fucks up the last map of Sparta 1 and crashes server. 0 Share this post Link to post
Tristan Posted September 22, 2016 Pain is not far away..but while we wait for MAP16 to finish, someone decorated the exit area :P 0 Share this post Link to post
SilverIce Posted September 23, 2016 3 gold obits in 1 session for Eris! 0 Share this post Link to post
Keyboard_Doomer Posted September 23, 2016 Best moment of the session: https://www.youtube.com/watch?v=eZ0p4aCPmnQ#t=24m50s Session statistics follow: First blood: hello_people | went boom 9 seconds after joining First blood in 2nd rota (-fast and 2x damage): SaladLove | couldn't evade a revenant's fireball 7 seconds after joining Peak server population: 27 Overall number of players that connected during the session: 121 Player death counts by obituaries (1st rota/2nd rota):55 died. (3/52) 36 mutated. (21/15) 0 were squished. (0/0) 5 went boom. (2/3) 24 should have stood back. (13/11) 4 were killed by a zombieman. (0/4) 28 were shot by a sergeant. (1/27) 29 were perforated by a chaingunner. (8/21) 5 were slashed by an imp. (0/5) 63 were burned by an imp. (10/53) 12 were bit by a demon. (0/12) 1 was eaten by a spectre. (0/1) 26 were spooked by a lost soul. (9/17) 2 got too close to a cacodemon. (0/2) 77 were smitten by a cacodemon. (11/66) 8 were punched by a revenant. (3/5) 204 couldn't evade a revenant's fireball. (36/168) 38 were squashed by a mancubus. (9/29) 71 let an arachnotron get them. (11/60) 9 were gutted by a Hell Knight. (3/6) 71 were splayed by a Hell Knight. (8/63) 1 was ripped open by a Baron of Hell. (1/0) 5 were bruised by a Baron of Hell. (2/3) 131 were incinerated by an archvile. (27/104) 4 stood in awe of the spider demon. (2/2) 162 were splattered by a cyberdemon. (61/101) 52 met a Nazi. (19/33) 14 couldn't dodge a destructor's rocket. (14/0) 2 decided to become a martyr. (0/2) ------------------------------------------------------------------- 1139 deaths overall. (274/865) Session lasted for 8 hours and 10 minutes and ended in the 2nd rota with the last map played being MAP16. Last finished map was MAP15. top 10 players with most deaths (deaths/joins, death ratio): Bardur 73/84, 86.90% Fistrunner 64/65, 98.46% SPAZ 63/67, 94.03% SaladLove 52/58, 89.66% ErisFalling 49/52, 94.23% DaIcemann76 46/56, 82.14% Keyboard_Doomer 42/53, 79.25% Malfunction 41/43, 95.35% Karakurt 39/40, 97.50% fred512 31/45, 68.89% 0 Share this post Link to post